It works as the following: /setskin <playername> <skinname>
For skinname u should not at the suffix (".png") because the mod does this automaticly,
if u do it yourself the skin can't be loaded.
Also there is a prefix for all "team"-skins: "team_"
so the name of an skin for this mod should be: team_TEAMNAME.png
If u don't like this behavior simply change line 28 to this:
Code: Select all
--default: textures = {"team_"..team..".png"},
textures = {team},
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At the moment there are 4 teams + one team for the admins
The teams are green-blue-yellow-red the admin has the jordach skin
Examples to set a skin:
Code: Select all
/setskin singleplayer 1
/setskin anotherplayer 2
/setskin thirdplayer 3
/setskin lastplayer 4
/setskin admin admin