Version: 1
License: CC0
Depends: none
Default required privilege: server
Type /getnodemeta <something> and punch nodes to print the meta on the console.
If that <something> is a name of a inventory, it will also output the content too.
Type /getnodemeta without adds to end the outputing
Type /getitemmeta to see the meta from the item in your hand.
This mod is usefull when looking for erros and explore how stuff works.
Outputs can look like this:
(locked chest)
Code: Select all
default:chest_locked {
fields = {
owner = "singleplayer",
infotext = "Locked Chest (owned by singleplayer)"
},
inventory = {
main = {
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>,
<userdata>
}
}
}
inventory main:
1 vexcazer:admin 1
3 default:chest_locked 1
5 vexcazer:controler 1
15 vexcazer:controler 1
19 vexcazer:default 1
20 default:dirt 1
30 vexcazer_adpick:pick 1
Code: Select all
vexcazer:admin {
meta = {
},
metadata = "return {[\"mode\"] = 5, [\"Travel1.travel1\"] = \"(-42,17,10)\"}",
count = 1,
name = "vexcazer:admin",
wear = 0
}
meta nil
metadata {
mode = 5,
["Travel1.travel1"] = "(-42,17,10)"
}