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Based on the thelowerroad mod,
this mod adds a configurable grid of lowerroads to the map.

implemented features:
an option to raise the height of the anchor-points of the road at the start and end of every mapchunk
and an option to disable roadbuilding on the ocean.
currently working on:
more decorations: signs
planned features:
more decorations: fountains and little settlements(buildings provided by Otter),damaged sections and traps
to investigate:
possible interoperability with mg_villages
License: The MIT License (MIT)
Dependencies: default, stairs, farming
Optional Dependencies: lualandmg?
Compatibility with Mapgens: generally works with all mapgens which provide a heightmap via minetest.get_mapgen_object works better when a heatmap is provided as well.
Fully compatible with : v5, v7, flat, fractal, valleys, lualandmg
Compatible with slightly different behaviour with: v6
Git: https://github.com/Distributed-DeadLock/lowercrossroads
Download: https://github.com/Distributed-DeadLock ... master.zip