[Mod] Terumetal [v2.4] (Armor, doors & more new)

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RSLRedstonier
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Re: [Mod] Terumetal [Broken :(]

by RSLRedstonier » Sat Dec 08, 2018 17:37

I tested it out, i can't find any problems other than a few texture issues with applying textures to default items. But thats an easy fix
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Re: [Mod] Terumetal [Broken :(]

by Terumoc » Sat Jan 05, 2019 02:13

RSLRedstonier wrote:I tested it out, i can't find any problems other than a few texture issues with applying textures to default items. But thats an easy fix


Well, I went back today with the latest dev build and the strange issue I was having where it seemed like callbacks weren't being called in the right order has been fixed!

I still have to apply a proper fix to the reported item duplication bug are machines were moved with pistons, but I'm very happy to see that whatever issue was causing the problems worked out. Thanks for the heads up!

I hope to get back to updating the mod soon :)
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Re: [Mod] Terumetal [v2.4]

by Terumoc » Fri Jan 11, 2019 04:17

Just a minor update:

I have started work on v2.4 and it can be downloaded with the green download button on the Github page.

Support for legacy/stable Minetest 0.4.17 has been added! So it should now run on either 5.0 or 0.4.17 servers.

The legacy support has not been exhaustively tested, so please report any bugs on 0.4.17 servers. Thanks!
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Re: [Mod] Terumetal [v2.5]

by Terumoc » Sun Jan 20, 2019 00:37

The in-development version has some major new items when Terumetal is used alongside the 3d_armor mod:

  • An armor set for each alloy.
  • Bracers, which apply to an entirely new armor "slot" that provide a special effect/bonus. Only one can be worn at a time:
    • Aqua Bracers: allow underwater breathing
    • Jump Bracers: higher jumping ability (can jump about 2 blocks up)
    • Speed Bracers: faster movement speed
    • Antigravity Bracers: reduces effect of gravity (makes you more floaty & reduces fall damage)
    • Defense Bracers: provide a big boost to defense stat
    • Heal Bracers: provide a big boost to heal stat

You can check out the specific stats of each armor set on the changelog.
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Re: [Mod] Terumetal [v2.4] (Armor, doors & more new)

by Terumoc » Sat Jan 26, 2019 04:28

Added doors and also took the time to screencap some of the new stuff :)
Maker of Terumetal and Teruview mods at https://github.com/Terumoc
 

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Re: [Mod] Terumetal [v2.4] (Armor, doors & more new)

by Red_King_Cyclops » Tue Jun 18, 2019 22:53

What if this mod had alloys using the metals from moreores?
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