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[Fork] of Don's mychisel mod

Posted: Sat Jan 20, 2018 16:26
by u18398
[Fork] mychisel


the original mod is from don, which you can see here
Image

Re: [Fork] of Don's mychisel mod

Posted: Sat Jan 20, 2018 17:26
by azekill_DIABLO
+1 very nice addition for building!

Re: [Fork] of Don's mychisel mod

Posted: Sun Jan 21, 2018 00:50
by TumeniNodes
Only one question.

I am testing this out before I merge your PR
But, when I shift/right click, I only get default options, facade does not come up

I have installed both your MyChisel fork and Facade fork, and have tried with both creative enabled and off
I did not look at the code fully, not sure what the issue might be

Re: [Fork] of Don's mychisel mod

Posted: Sun Jan 21, 2018 08:12
by u18398
TumeniNodes wrote:Only one question.

I am testing this out before I merge your PR
But, when I shift/right click, I only get default options, facade does not come up

I have installed both your MyChisel fork and Facade fork, and have tried with both creative enabled and off
I did not look at the code fully, not sure what the issue might be
I will look into this. What minetest version did you use ? Any other mods installed ?

I setup a testserver to try the mods out:
(Minetest 0.4.16 stable)

gundul.ddnss.de
Port 39155

It is only a Raspberry Pi2, so not too fast :)

[Edit]
I have no idea why it does so.
It works on my home pc. It works on my testserver.
But it does not work on my main server "Jungle".
Same issue than you have, facade mod is not loaded.

confusing

Re: [Fork] of Don's mychisel mod

Posted: Sun Jan 21, 2018 12:25
by u18398
confusing ended just a minute ago.
Solutions can be so easy. I just forgot to push
the latest fixes of facade mod fork to github.
The api was working all the time.

It is all up to date on my github now !

Also the two mods running on my server jungle and they work.
viewtopic.php?f=10&t=13125

Re: [Fork] of Don's mychisel mod

Posted: Fri Mar 30, 2018 15:53
by u18398
The chisel can be repaired now if the anvil mod is installed.
I made a pull request on minetest-mods/mychisel.

Until then it can be downloaded from my github.

Re: [Fork] of Don's mychisel mod

Posted: Sun May 06, 2018 07:48
by u18398
--- New in mychisel ---
  • - I added all default metallblocks to the default program of mychisel.
    - The command /chisel now shows you all installed mods working with chisel and all supported materials
A github pull request is made on minetest-mods/mychisel but not accepted yet. Anyone who wants to try this out
can download it here:

https://github.com/berengma/mychisel/archive/master.zip

Re: [Fork] of Don's mychisel mod

Posted: Sun May 06, 2018 17:26
by KCoombes
Please add silver_sandstone, as it is now part of default MTG.

Re: [Fork] of Don's mychisel mod

Posted: Mon May 07, 2018 17:00
by u18398
KCoombes wrote:Please add silver_sandstone, as it is now part of default MTG.
So is desert_sandstone.
Added the two, including its bricks.

Re: [Fork] of Don's mychisel mod

Posted: Mon May 07, 2018 17:28
by Phoenixflo44
It's best if you can cut a pixel out of a block

Re: [Fork] of Don's mychisel mod

Posted: Fri Jul 13, 2018 12:47
by LMD
"Please add silver_sandstone, as it is now part of default MTG."
use minetest.registered_nodes to make chisel work for all nodes.

Re: [Fork] of Don's mychisel mod

Posted: Fri Jul 13, 2018 19:51
by u18398
LMD wrote:"Please add silver_sandstone, as it is now part of default MTG."
use minetest.registered_nodes to make chisel work for all nodes.
Please read the post from KCoombes 3 posts before.
And maybe you want to check my GitHub. You find the link below my name on the left.

Make chisel work for all nodes is not intended.

Re: [Fork] of Don's mychisel mod

Posted: Sat Jul 14, 2018 09:03
by LMD
You could check whether the nodes have a certain flag.

Re: [Fork] of Don's mychisel mod

Posted: Sun Mar 22, 2020 17:27
by u18398
Added support for baked_clay.

All features of this fork have been merged into the original mod of Don
which you can find in minetest-mods on Github.