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Bloodmagic [old and crappy]

PostPosted: Tue Jan 23, 2018 08:53
by PolySaken
A visceral mod a bout self-sacrifice in the name of power.
bloodmagic.zip
(66 KiB) Downloaded 32 times

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 16:53
by azekill_DIABLO
bloody!
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if it gets an use (nether, satanic boss) it will be in voxellar!

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 18:07
by RSLRedstonier
looks great!
I see great potential

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PostPosted: Tue Jan 23, 2018 18:41
by PolySaken
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Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 19:06
by Chem871
Human sacrifices!

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 19:29
by RSLRedstonier
Plant sacrifices!
come on now lets be humane

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PostPosted: Tue Jan 23, 2018 20:20
by PolySaken
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Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 20:32
by RSLRedstonier
smart...

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PostPosted: Tue Jan 23, 2018 20:42
by PolySaken
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Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 21:24
by Chem871
What about if you place somebody's bones on the altar, and stab the altar with the knife, it has a small chance to give the special tools?

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 21:25
by Chem871
Also maybe add demonic/hellish armor?

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 21:29
by PolySaken
Chem871 wrote:What about if you place somebody's bones on the altar, and stab the altar with the knife, it has a small chance to give the special tools?

I was already working on an idea like this!
great minds think alike
you can now place the knife on someones bones to sacrifice them and get loot from the gods rather than take their useless junk

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 21:31
by RSLRedstonier
is it a one hundred percent chance to get loot from da gods?
edit- also it should always consume the knife but only sometimes give items

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 21:38
by PolySaken
RSLRedstonier wrote:is it a one hundred percent chance to get loot from da gods?
edit- also it should always consume the knife but only sometimes give items


should i use math.random or a long pattern?
good idea by the way

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 21:39
by PolySaken
@chem871
I just realised our locations are both on the disc!

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 21:59
by PolySaken
RSLRedstonier wrote:Plant sacrifices!
come on now lets be humane


Sorry, now there's both: human sacrifice and plant sacrifice

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 22:03
by RSLRedstonier
nah its cool
*laughs like an evil maniac*

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 22:05
by PolySaken
UPDATE!(again)

NEW STUFF:
- 1 in 3 chance to get strong tools(excuse to make them stronger)
- 50% chance of getting stuff from sacrifice
- glitchy "headstone" decoration found nowhere yet
- basic framework for a "demon" mob?

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 22:06
by RSLRedstonier
PolySaken wrote:Sorry, now there's both: human sacrifice and plant sacrifice


YAY!
erm
I mean
how could you!?!?

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Tue Jan 23, 2018 23:34
by Chem871
(Insert one of thousands of jokes from Discworld here)

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Wed Jan 24, 2018 00:29
by PolySaken
ANOTHER UPDATE!
- godly sword
-godly altar
-demon (balrog reskin)[credit to hamlet]
-ritual: stab godly altar(dropped by demon) to get godly sword
coming soon:
-thing to spawn demon

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Wed Jan 24, 2018 01:06
by PolySaken
demon now spawns at a 18.75% chance from altar

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Wed Jan 24, 2018 01:13
by RSLRedstonier
quick suggestions try not updating a ton of small updates and just release the updates like every couple of days or weeks or so
so the updates are a lot bigger

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Wed Jan 24, 2018 05:29
by PolySaken
sorry, i always think that, but i can't help myself.
i'll just stop announcing them, ok?

Re: [MOD] Blood Magic [bloodmagic]

PostPosted: Wed Jan 24, 2018 07:23
by ChimneySwift
Blood should drop when you kill people :P