[Mod] API For machine mods [machynn] [WIP]

Fast pool because I want to make it, what was your reaction when you finished reading this?

YIAY
3
50%
Meh, I'm hardcore, won't use
0
No votes
Uuuh, I don't want to have dependencies(just include the code of the mod in your mod :P)
1
17%
I'm reactionless
2
33%
 
Total votes : 6

Sires
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[Mod] API For machine mods [machynn] [WIP]

by Sires » Thu Jan 25, 2018 13:16

What is this mod? Explained at FAQ.

Now, this mod is very wip, but functional!.

Also look at the FAQ there, it's really important.

+ FAQ, not really, I'm just explaining this

Documentation: Coming soon the wiki link

+ Examples


Mods that use this: None so far, there'll be some

Repository >>> https://bitbucket.org/Sires/machynn

+ Changelog


License: CC0
I don't have anything important to say.
 

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Fixer
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RSLRedstonier
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Re: [Mod] API For machine mods [machynn] [WIP]

by RSLRedstonier » Tue Jan 30, 2018 18:31

Fixerol wrote:Is this analogue of RF from MC?

this is simply an api for making mechanical machines that use fuel
"A programmer is just a tool which converts caffeine into code"

try out my skytest mod always being updated!
https://forum.minetest.net/viewtopic.php?f=9&t=17568
 

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RSLRedstonier
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Re: [Mod] API For machine mods [machynn] [WIP]

by RSLRedstonier » Tue Jan 30, 2018 23:12

Fixerol wrote:Is this analogue of RF from MC?

if you want something like RF use technic
"A programmer is just a tool which converts caffeine into code"

try out my skytest mod always being updated!
https://forum.minetest.net/viewtopic.php?f=9&t=17568
 

Sires
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Re: [Mod] API For machine mods [machynn] [WIP]

by Sires » Fri Feb 02, 2018 20:21

Exact RSL answer, but not only fuel, I'm still working on it
I don't have anything important to say.
 

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azekill_DIABLO
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Sires
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Re: [Mod] API For machine mods [machynn] [WIP]

by Sires » Tue Feb 06, 2018 20:26

azekill_DIABLO wrote:Too hardcore 4 me.


I'll make it less hardcore :) I just didn't have done it yet
I don't have anything important to say.
 


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