[Mod] Crafting 'Revival' [crafting]
- azekill_DIABLO
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[Mod] Crafting 'Revival' [crafting]
As many asked, heres the "working" crafting pack by blockmen for 0.4.16+. Is say "working" because even if it's fully functionnal there are many visual artifacts (nothing that may really affect you anyway).
Creative view.
Dependicies :
- default
Supports :
- 3D_armor (no shield)
Note: please add sfinv? to the end of depends.txt to get this to work with Minetest Game
Enjoy and have fun :D
Creative view.
Dependicies :
- default
Supports :
- 3D_armor (no shield)
Note: please add sfinv? to the end of depends.txt to get this to work with Minetest Game
Enjoy and have fun :D
Last edited by azekill_DIABLO on Wed May 23, 2018 15:40, edited 1 time in total.
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Re: [modpack] Crafting Pack 'Revival' [crafting_pack]
Awesome! This brings back so many memories of the adventures i had using this mod and several others :D.
Hey, what can i say? I'm the bad guy.
- rubenwardy
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Re: [modpack] Crafting Pack 'Revival' [crafting_pack]
There is no need to do this, and don't do this!azekill_DIABLO wrote:> To make it work you need to remove the creative mod and sfinv from Minetest Game (in ~minetest-dir\games\minetest_game\mods]
The mod should be corrected to soft depend on sfinv and have these lines in global scope:
Code: Select all
if minetest.global_exists("sfinv") then
sfinv.enabled = false
end
- TumeniNodes
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Re: [modpack] Crafting Pack 'Revival' [crafting_pack]
The original post should be edited, before other people make a grave mistakerubenwardy wrote:There is no need to do this, and don't do this!azekill_DIABLO wrote:> To make it work you need to remove the creative mod and sfinv from Minetest Game (in ~minetest-dir\games\minetest_game\mods]
The mod should be corrected to soft depend on sfinv and have these lines in global scope:
Code: Select all
if minetest.global_exists("sfinv") then sfinv.enabled = false end
A Wonderful World
- azekill_DIABLO
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Re: [modpack] Crafting Pack 'Revival' [crafting_pack]
Okay thank you! I need to put this in the code? will do it later, i'm unable to do it right now!!!
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- azekill_DIABLO
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Re: [mod] Crafting Pack 'Revival' [crafting]
UPDATE!
- Now works with creative and sfinv!
- Now a mod and not a modpack
- Removed two useless mods that didn't do anything
- Now works with creative and sfinv!
- Now a mod and not a modpack
- Removed two useless mods that didn't do anything
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Re: [mod] Crafting Pack 'Revival' [crafting]
Why did you make a whole new forum topic and mod instead of updating the original mod?
I test mines.
- GamingAssociation39
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Re: [mod] Crafting Pack 'Revival' [crafting]
Maybe you could make it look more like the MC inventory.
Jesus Is Lord and Savior!!!
- azekill_DIABLO
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Re: [mod] Crafting Pack 'Revival' [crafting]
because the old topic was old and when you clicked on it you would only see the outdated first post, and not the new version!SAMIAMNOT wrote:Why did you make a whole new forum topic and mod instead of updating the original mod?
Minetest isn't Minecraft. Feel free to modify the textures, it already looks a lot like MC.GamingAssociation39 wrote:Maybe you could make it look more like the MC inventory.
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- GamingAssociation39
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Re: [mod] Crafting Pack 'Revival' [crafting]
^I had said that meaning to pull the inventory spaces closer together.
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- azekill_DIABLO
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Re: [mod] Crafting Pack 'Revival' [crafting]
you mean you'd like the chest to have the same inventory? I'm actaully doin it but the locked chest doesn't work...GamingAssociation39 wrote:^I had said that meaning to pull the inventory spaces closer together.
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- SonicTheCrafter
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Re: [mod] Crafting Pack 'Revival' [crafting]
This mod does not work for me in Survival Mode on 4.1.16 without modifying line 121 in init.lua. I changed it from this:
to this:
If you have a mod that persistently keeps trying to change the inventory back to another one, this code also works:
Code: Select all
player:set_inventory_formspec(form)
Code: Select all
minetest.after(0.5,function()
player:set_inventory_formspec(form)
return
end)
Code: Select all
minetest.register_globalstep(function()
player:set_inventory_formspec(form)
return
end)
- rubenwardy
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Re: [mod] Crafting Pack 'Revival' [crafting]
There's no need to do this. Just don't use this mod with creative inventory, and make sure you have the most recent versionSonicTheCrafter wrote:This mod does not work for me in Survival Mode on 4.1.16 without modifying line 121 in init.lua. I changed it from this:to this:Code: Select all
player:set_inventory_formspec(form)
If you have a mod that persistently keeps trying to change the inventory back to another one, this code also works:Code: Select all
minetest.after(0.5,function() player:set_inventory_formspec(form) return end)
Code: Select all
minetest.register_globalstep(function() player:set_inventory_formspec(form) return end)
Edit: looks like it's because this mod doesn't optionally depend on sfinv. You should add `sfinv?` to depends.txt
Re: [Mod] Crafting 'Revival' [crafting]
How could I make the inventory item slots smaller? I don’t know how.
Testin' mines since 1989
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