Releases
Version 1.0:
- Download: https://github.com/thomasrudin-mt/vacuu ... ve/1.0.zip
- Stable, production-ready
- Download: https://github.com/thomasrudin-mt/vacuu ... ve/0.1.zip
- Initial release
Goes along great with the jumpdrive mod:
viewtopic.php?f=9&t=20073
Or the spacesuit:
https://git.rudin.io/minetest/spacesuit
Operation
The space/vacuum starts at 1000 blocks in the y axis (configurable)
The mod defines an airlike vacuum:vacuum block which suffocates the player (with drowning=1). An airtank or spacesuit (https://git.rudin.io/minetest/spacesuit) would help to survive in space: https://github.com/minetest-mods/airtanks
Air can be pumped in to any closed structure with an airpump (vacuum:airpump).
The airpump uses filled and empty bottles depending on which height it is placed:
on earth it fills empty steel-bottles with air and in space it empties them and creates an air-bubble around itself.
Configuration in minetest.conf
- vacuum.space_height defines at which height the vacuum starts, default: 1000
- vacuum.air_pump_range defines the range (radius) of the air pump, default: 5
Vacuum propagation
The vacuum sucks air out of every structure if there are leaky nodes (doors, wool, wood, etc; defined in abm.lua)
A vacuum node in a pressurized area can suck out the whole structure.
Other nodes in space
Vacuum exposure on nodes:
- Dirt converts to gravel
- All plants convert to dry shrubs
- Leaves disappear
- Water evaporates
- Torches and ladders drop (to prevent air bubbles/cheating)
Optional dependencies:
- Mesecon interaction (execute pump on signal)
Or use a scifi-door from the scifi-nodes mod: viewtopic.php?t=11751
License
Code: LGPL 2.1
Textures: CC0
Screenshots
Airpump:
Hole in the structure:
Hole from outside: