X

Phoenixflo44
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X

by Phoenixflo44 » Sun Jul 22, 2018 21:47

X
Last edited by Phoenixflo44 on Fri Oct 05, 2018 17:25, edited 9 times in total.
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Re: [Mod] More Blocks[0.1][more_blocks]

by LMD » Tue Jul 24, 2018 16:41

Umm - isnt there a mod with same name ? I suggest calling it like "even_more_blocks" or so...
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Re: [Mod] HyTech Blocks [0.2] [hytech_blocks]

by Phoenixflo44 » Wed Oct 03, 2018 16:07

The new update is here
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Re: [Mod] HyTech Blocks [0.2] [hytech_blocks]

by TumeniNodes » Wed Oct 03, 2018 17:48

I copied the textures from another game


If you 'copied' the textures from another game, if the license for them is a free license, you cannot change the license to CC ND, or if the licensing was restrictive, either way, you have violated the terms of the license

as well as the code, if it is code which is copied from any part of MT/MTG, the same rule applies

I think you should re-check these matters
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Re: [Mod] HyTech Blocks [0.2] [hytech_blocks]

by orwell » Wed Oct 03, 2018 19:38

Can you create some screenshots please?
[deutsch]
die Lizenzsache solltest du wirklich noch mal nachschauen, das könnte richtig probleme geben. Von wo hast du die texturen denn?
[/deutsch]
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Re: [Mod] HyTech Blocks [0.2] [hytech_blocks]

by Shara » Wed Oct 03, 2018 22:57

Mods using licenses that prevent derivatives aren't allowed on the forum. I suggest you relicense your code and double-check the license for the textures you have used.

If they are from another game, you've just gone and made a derivative... so why does the license require no derivatives?

Failure to address this is likely to lead to this topic being deleted.
 

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Re: X

by Phoenixflo44 » Fri Oct 05, 2018 17:38

I hope you're satisfied now. I took it out now and everything Else. I'm doing everything wrong anyway.
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Re: X

by Shara » Fri Oct 05, 2018 18:07

Why did you not instead read the rules and then update the license?

I understand that you want your mods in Releases, and I'd like to see them there as well, but you do need to follow the rules.
 

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Re: X

by Phoenixflo44 » Fri Oct 05, 2018 18:24

I read through everything and made it the way it Was. That's true, But it doesn't seem right either. :'(
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Re: X

by TumeniNodes » Fri Oct 05, 2018 20:45

Phoenixflo44 wrote:That's true, But it doesn't seem right either. :'(


It doesn't seem right, that a community has rules and standards, which they expect every member to abide by?

All you had to do, was to check the license of the textures you borrowed, or copied and apply that license to them or, remember to add credit for the original artist.
If you created textures on your own, you can decide which license to use.
The same goes for the code.

Now, with that said, you also have to know which forms of licensing are and are not allowed in this community.

Virtually every work you can find in this community uses a free/share alike license.

Non Commercial is allowed but, realize your work under this license, will likely not get much attention (if any)
No Derivatives is prohibited in this community. This is because, this is a community for people who love to share their work, and to give others an opportunity to improve on them, or split them off into even more work which is shared.

Don't get discouraged, it is just a matter of understanding how licenses work and, which are preferred here.
You can always reach out and ask for help on that matter.
Take a breath, relax, and realize no one is being 'unfair', by expecting you to follow rules which were well established long before you joined, and anyone who has not followed those rules, gets the same explanation.

This is not treating you 'unfairly'... it is treating you 'equally'
It is important to take licensing very seriously.

I'd like to see you put your previous mods back up, then to address the licensing issues of this one, and to see you be able to enjoy being part of the community.
Of course, it is all up to what you want, and choose to do, from this point.

But remember that just quitting, can become a poor habit
Take your frustration and turn it into determination.
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