[Mod] Better Digiline LCD [lcd]

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12Me21
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[Mod] Better Digiline LCD [lcd]

by 12Me21 » Post

I've gotten tried of the original LCD's font and text alignment...
Image
Spoiler
Image
Image
Features:
  • Line breaks are standard "\n" (rather than " | ").
  • Text is left aligned, and lines are broken on spaces or in the middle of words if necessary. (Lines will never be cut off if they are too long)
  • The character set includes a solid rectangle at "\127". If you want a non-breaking space, you can use any of the unused character codes.
  • Font is stored in one file rather than a separate one for each glyph. (Characters are accessed using `[sheet`. I'm not sure how fast/slow this is compared to the other method, but if it turns out to be significantly slower, I've included an alternate rendering function. (You'll need to make the textures yourself though))
Optional dependencies: License: WTFPL

Download:
https://github.com/12Me21/lcd/archive/master.zip
https://github.com/12Me21/lcd

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Desour
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Location: I'm scared that if this is too exact, I will be unable to use my keyboard.

Re: [Mod] Better Digiline LCD [lcd]

by Desour » Post

The readability (or at least the cleanness) is much better, which is great!
he/him; Codeberg; GitHub; ContentDB; public personal TODO list; "DS" is preferred (but often too short)

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