I think it is neat items like this that make the game feel more than just "blocks", and not like another similar game. I love how much character it gives to the house. Maybe it could even work with mesecons to power stuff?
TheReaperKing wrote:I think it is neat items like this that make the game feel more than just "blocks", and not like another similar game. I love how much character it gives to the house. Maybe it could even work with mesecons to power stuff?
If you want water-power, the Technic mod has a hydro-electric generator that will produce power from water running over it, but it is not animated and must be placed under the water (instead of on top of it).
Maybe we are talking about the same thing but I think mesecons itself has a hydroelectric dam! Really neat stuff :) It might not be that hard to sync the waterwheel and mesecons mod together, I was just thinking it might be kinda cool if the waterwheel had a real function.
Done. But looks like github is broken now. Cannot log in, i will upload later.
So what will be in new update:
- any liquid can trigger watermill (lavamill muhehehe)
- rotation of watermill depends on liquid flow direction
- yeah, works with mesecons (https://github.com/minetest-mods/mesecons)
I love the screenshot. I imagine that is valleys mapgen because of the nice river. What a serene setting. I think smoke coming out of the chimney is the only thing missing, or maybe some people farming the field.
Very nice! A rotating watermill fits very nicely into the game. Ought to go fine with my windmill mod. Perhaps we really ought to power mills that way :-) (grinding cobble to sand for better building materials, grinding wheat to more flour than with the normal craft receipe...)
After some trouble I discovered to make the smaller one spin it needs to be in flowing water and with another water node underneath it. The bigger one however no matter what I did it did not spun.
I feel like I must mention I was using only river water, I don't think it makes a difference in the code but maybe it does?