[mod]super diamond tools[super_diamond]

Post Reply

This mod...

are done verry well.
2
50%
are done well.
1
25%
are ok.
0
No votes
are bad.
1
25%
verry bad.
0
No votes
 
Total votes: 4

Isja Krass
Member
Posts: 46
Joined: Sat Aug 18, 2018 19:30
In-game: init.lua
Location: {X=25.25, y=-400, z=478,8} Bavaria, Germany

[mod]super diamond tools[super_diamond]

by Isja Krass » Post

Super diamond tools (beta)

This mod add a new mineral to minetest with which powerful tools can be crafted.

superdiamond pickaxe damage: {fleshy=3.0}, range: default, full_punch_interval = 1.9
superdiamond axe: damage: {fleshy=2.0}, range: default, full_punch_interval = 1.0
superdiamond shovel: damage: {fleshy=3.0}, range: default, full_punch_interval = 1.3
superdiamond sword: damage: {fleshy=10.5}, range: default, full_punch_interval = 0,5

steelstick: need for crafting
super diamond: need for crafting

super diamond block: oreblock
super diamond ore: ore, min = -1000, max = -3000, level = 5

Screenshots:
Image
+ Spoiler
-= TO DO =-

- crafting (done)
- Init.lua (done)
- textures (done)
- ore spawn (done)
- 3d_armor (done)
- some user ideas...
+ Spoiler
=======================================================================================
UPDATE for 3d armor:

super diamond works now with 3d_armor!
added: super diamond helmet, super diamond chestplate, super diamond leggings, super diamond boots
+ Spoiler
=======================================================================================

Bugs and errors
this is a beta version. if you found a error or a bug tell me please.

DOWNLOAD:
super_diamond.zip
(331.63 KiB) Downloaded 40 times
depends:
- default
- 3d_armor
Last edited by Isja Krass on Sat Jul 06, 2019 13:36, edited 3 times in total.
my topics | profile | contact me | nothing else to say...

User avatar
davidthecreator
Member
Posts: 359
Joined: Mon Aug 18, 2014 19:48
GitHub: daviddoesminetest
In-game: DavidDoesMinetest
Location: Lithuania

Re: [mod]super diamond tools[super_diamond]

by davidthecreator » Post

2.9 Full_Punch_Interval makes the sword useless, because it takes over 4x longer for the sword to recharge after attack, than It would take for a regular diamond one...

You should lower it to 0.7 (same as regular diamond) or to even lower.

User avatar
aka_anonymous
Member
Posts: 16
Joined: Sat Feb 02, 2019 04:25
In-game: aka_anonymous
Location: In the bushes behind your house.
Contact:

Re: [mod]super diamond tools[super_diamond]

by aka_anonymous » Post

The textures are cool, I like the orange-ish yellow-ish look.
I'm aka, I make quality stuff in anonymity.
Still alive as of May 2020.

Isja Krass
Member
Posts: 46
Joined: Sat Aug 18, 2018 19:30
In-game: init.lua
Location: {X=25.25, y=-400, z=478,8} Bavaria, Germany

Re: [mod]super diamond tools[super_diamond]

by Isja Krass » Post

davidthecreator wrote:2.9 Full_Punch_Interval makes the sword useless, because it takes over 4x longer for the sword to recharge after attack, than It would take for a regular diamond one...

You should lower it to 0.7 (same as regular diamond) or to even lower.
fixed. thanks for the info.
my topics | profile | contact me | nothing else to say...

Isja Krass
Member
Posts: 46
Joined: Sat Aug 18, 2018 19:30
In-game: init.lua
Location: {X=25.25, y=-400, z=478,8} Bavaria, Germany

Re: [mod]super diamond tools[super_diamond]

by Isja Krass » Post

i have made an update!
my topics | profile | contact me | nothing else to say...

User avatar
pampogokiraly
Member
Posts: 209
Joined: Wed Jan 08, 2020 22:21
In-game: i_love_mesecon

Re: [mod]super diamond tools[super_diamond]

by pampogokiraly » Post

This mod definitely looks good but the ores doesn't spawn for me :/
I also tested it by making the ore glasslike.
Can you fix it please?
My mod (a bit old) request: Better enchant. My second mod: Old Broken Castle nodes. Search for aab01 to find my mods!

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests