[ModPack] Cool Trees [cool_trees] (z3)
Re: [ModPack] Cool Trees [cool_trees] (v3.8)
v3.9
- Sapplings when grow, do not destroy nodes other than air in order to avoid griefing.
- Sapplings when grow, do not destroy nodes other than air in order to avoid griefing.
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Re: [ModPack] Cool Trees [cool_trees] (v3.9)
Do ebony trees have persimmons in this mod?
Currently working on new mods.
Re: [ModPack] Cool Trees [cool_trees] (v3.9)
No. But good idea. I will implement.Red_King_Cyclops wrote:Do ebony trees have persimmons in this mod?
Last edited by runs on Sat Nov 02, 2019 17:41, edited 1 time in total.
Re: [ModPack] Cool Trees [cool_trees] (v3.9)
v3.10
- Added Persimmon Kaki to the Ebony Tree.
- Added Persimmon Kaki to the Ebony Tree.
Re: [ModPack] Cool Trees [cool_trees] (v3.10)
v3.11
- Fixed regression of 3.9: Saplings not removed when the tree grows.
- Fixed regression of 3.9: Saplings not removed when the tree grows.
Re: [ModPack] Cool Trees [cool_trees] (v3.11)
Not a huge deal, but I think coconut palms are (back to?) destroying the sand node the sapling is placed on, i.e., roots.
Re: [ModPack] Cool Trees [cool_trees] (v3.11)
v3.12
- Fixed: Palm root deleted.
Pomegranate
Delicious fruit to harvest in the savannah.
- Fixed: Palm root deleted.
Pomegranate
Delicious fruit to harvest in the savannah.
Re: [ModPack] Cool Trees [cool_trees] (v3.12)
Very nice! I was trying to come up with SOMETHING other than bread for those savanna starts.
Re: [ModPack] Cool Trees [cool_trees] (v3.12)
Decoration is on "default:dirt_with_grass"? Or could you have that under savanna in 5.0?
- MyordasMineTest
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Re: [ModPack] Cool Trees [cool_trees] (v3.12)
What about acai, dates, crabwood, panama hat plant, round-leaf fountain palm, baobab, balsam poplar, sycamore, buckeye, nightshade, pecan, red mulberry, guava, American holly, eucalyptus, joshua tree, nagi podocarp, fir, cedar, spruce and casuarina.
This game needs more trees and diversity.
This game needs more trees and diversity.
Re: [ModPack] Cool Trees [cool_trees] (v3.12)
v3.13
- Pomegranate appears on "default:dry_dirt" blocks.
- Pomegranate appears on "default:dry_dirt" blocks.
Re: [ModPack] Cool Trees [cool_trees] (v3.12)
There is already a lot of mods that add trees.MyordasMineTest wrote:What about acai, dates, crabwood, panama hat plant, round-leaf fountain palm, baobab, balsam poplar, sycamore, buckeye, nightshade, pecan, red mulberry, guava, American holly, eucalyptus, joshua tree, nagi podocarp, fir, cedar, spruce and casuarina.
This game needs more trees and diversity.
I will do the holly tree. It is Christmas time! :-D
Re: [ModPack] Cool Trees [cool_trees] (v3.13)
v3.14
- Solved definitely the stack up of trunks. The code for my cork mod was removed and translated to brewing.
- Solved definitely the stack up of trunks. The code for my cork mod was removed and translated to brewing.
Re: [ModPack] Cool Trees [cool_trees] (v3.15)
v3.15
Weeping Willow
Savanna shore.
Weeping Willow
Savanna shore.
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Re: [ModPack] Cool Trees [cool_trees] (v3.15)
Thank you very much! I wonder, how long does it take to grow the tree from sapling?
cdb_JQUaRqvA1Vho
Re: [ModPack] Cool Trees [cool_trees] (v3.15)
Random: Between 2400-4800 sChrysolite Azalea wrote: ↑Sat May 16, 2020 07:06Thank you very much! I wonder, how long does it take to grow the tree from sapling?
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Re: [ModPack] Cool Trees [cool_trees] (v3.15)
Thank you!runs wrote: ↑Sat May 16, 2020 12:31Random: Between 2400-4800 sChrysolite Azalea wrote: ↑Sat May 16, 2020 07:06Thank you very much! I wonder, how long does it take to grow the tree from sapling?
cdb_JQUaRqvA1Vho
Re: [ModPack] Cool Trees [cool_trees] (v3.15)
Pomegranate places a dry grass off one corner of the trunk when it matures. And the thread reminds me, still haven't encountered a weeping willow. I'll have to look around a bit more.
Re: [ModPack] Cool Trees [cool_trees] (v3.15)
I missed the latest updates of this mod .... more and more beautiful!
thank you again!
thank you again!
Re: [ModPack] Cool Trees [cool_trees] (v3.15)
A thought. Liana and creepers and the like would make nice crossover addition to your ropes mod.
Re: [ModPack] Cool Trees [cool_trees] (v3.15)
v3.16
- Fixed: Willow did not spawned.
- Added Bald Cypress.
- Fixed: Willow did not spawned.
- Added Bald Cypress.
Re: [ModPack] Cool Trees [cool_trees] (v3.16)
v3.17
- Fixed: Pomegranate put a dry grass when grew.
- Fixed: Pomegranate put a dry grass when grew.
Re: [ModPack] Cool Trees [cool_trees] (v3.17)
We use 6 to make 1 rope section. But realized ropes is by runsy, not runs. Never mind. :)
Re: [ModPack] Cool Trees [cool_trees] (v3.17)
Error message when starting the game with cool_trees modpack enabled:
palm depends on bonemeal so it should be listed as a dependency in ContentDB.
Code: Select all
ERROR[Main]: mod "palm" has unsatisfied dependencies: "bonemeal"
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