[Mod] Magicalities [Big WIP][magicalities]

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IcyDiamond
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[Mod] Magicalities [Big WIP][magicalities]

by IcyDiamond » Sun Aug 11, 2019 18:53

A work-in-progress magic mod.


Wands and wand focuses - Wands, in conjunction with wand focuses, are used to cast various spells.
These currently include: Tunneling, Node Swapping, Teleportation, Fire Burst, Water Burst, Wind and Earth attacks.
Image

Elemental crystals - Absorb magical energy from these to cast your spells!
Hold right-click with your wand to absorb elemental energy from the crystals.
Image

Arcane Crafting - Craft magical items!
This custom crafting mechanic requires elemental energy to craft magical items, such as the Elemental Ring (which shows contents of crystals) and aforementioned focuses.
Image

Cauldron - This into that - turn items into magical items!
Cauldrons are used to create magical crafting items or to make special potions.
Image


This is a work-in-progress mod. More information will be added to this thread when it becomes available.
Supports craftguide

Source code: https://gitlab.icynet.eu/evert/magicalities
License: MIT
Last edited by IcyDiamond on Tue Aug 20, 2019 09:51, edited 2 times in total.
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Re: [Mod] Magicalities [Big WIP][magicalities]

by runs » Mon Aug 12, 2019 17:34

Oh, impressive. It reminds me Final Fantasy VII magic system.

:-)
 

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Re: [Mod] Magicalities [Big WIP][magicalities]

by IcyDiamond » Sat Aug 17, 2019 13:11

Started working on cauldrons, quick demo video here: https://i.lunasqu.ee/2019-08-17_16-05-09.mp4
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Re: [Mod] Magicalities [Big WIP][magicalities]

by IcyDiamond » Tue Aug 20, 2019 10:22

Added recipes to all the items currently in the mod, supports craftguide as well.
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Re: [Mod] Magicalities [Big WIP][magicalities]

by jp » Thu Sep 12, 2019 14:07

There is a small misuse of craftguide.register_craft in your mod: the fields width and height are actually not required (this is automatically calculated).

See the API: https://github.com/minetest-mods/craftg ... ter/API.md
 

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