If something will not work as expected, remove the blocks/nodes and place them again, this normally helps.THomer wrote: ↑Wed Apr 06, 2022 21:221) Wind Turbine
The wind turbine says "No nacelle attached" ("Gondel nicht angeschlossen"), even if it is attached. I tried different orientations, but my first guess was right: The parts with the big dark circle go together. I just left the plant as is (with error and no blades) for later inspection, but as I returned later the blade were moving. - so the error message was wrong. My assembly was correct.
If carts stop 100 to 200 m away, then typically the recording is missing. Carts in unloaded areas without a recorded route will stop.THomer wrote: ↑Wed Apr 06, 2022 21:222)
Tank carts
It is hard to get the oil from the digsite 500/200 away from my base back there. The tank carts stop at about 100 to 200 m away. How to bridge this? -- But the error occur, when there is not enough room for a cart to stop. Only 3 carts can stop at the same end of the track. If a 4th cart arrives, it bounces back. If I try to stop it at a "new" end by just deleting the track in front of it, it begins to move straight, slow, but unstoppable. Without tracks, through walls, etc. (at least I think that causes the problem. I get my cart back, as soon as the track had enough space to hold the cart).
And yes, the mods accepts only up to 3 carts on the buffer. Another cart will be rejected. You should limit the number of carts per route to 3-6.
There is a hint in the help menu text, but perhaps it is not visible enough:
The plan on the left shows only one possible variant, since the arrangement of the silos and tanks depends on the recipe.
The possibilities in the graphic representation are limited (see below), but I will check the code if I could output a hint in the case of a destination node type issue.
Yes, this was intentional (not to make it too easy :))
Thanks for your report, this helps to make the mod better and better