This is an API mod that enables nodes to be damaged and repaired. The damage level is persistent until repairs occur, and shows itself through cracks on the node. Other than when a node isn't damaged at all, there are three levels of damage that the node can go through before being destroyed.
On its own, this mod doesn't do much. It adds a testing hammer to the creative inventory which can damage nodes on left-click, and repair nodes on right-click, to give a feel for how this mod works. Also, if the tnt mod is enabled, explosions from regular tnt blocks will damage nodes that are just outside of the destruction radius.
If you're a modder interested in this premise, you can see the short api.txt included with the mod.
Dependencies: none
Optional dependencies: tnt
Repository: https://github.com/Noodlemire/node_damage
Liscense: LGPL 2.1, https://github.com/Noodlemire/node_damage/blob/master/LICENSE.txt
Download: https://mega.nz/file/6r4nRYJa#bMDxmYeUk0vvmr1CUl29vLfcW719TZJnVHhuPd2qn0w
1.0.0: https://mega.nz/file/P3oj0DQB#BTsj-ILZUDnCT5QOXk2PtjLhHw8BSz0wCiFHQAzLLIQ
1.0.1: https://mega.nz/file/y3x11bgB#5jJt83SRqZ9QhOHCIbcBZEzU93ZDtvJ7NDUgGCWMKZg
[Mod] Node Damage and Repair System [1.0.3] [node_damage]
- Noodlemire
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- Joined: Sun May 27, 2018 00:07
- GitHub: Noodlemire
- In-game: Noodlemire
[Mod] Node Damage and Repair System [1.0.3] [node_damage]
Last edited by Noodlemire on Mon Aug 23, 2021 04:30, edited 3 times in total.
- Noodlemire
- Member
- Posts: 61
- Joined: Sun May 27, 2018 00:07
- GitHub: Noodlemire
- In-game: Noodlemire
Re: [Mod] Node Damage and Repair System [node_damage]
The main feature of Update 1.0.1 is the removal of the need to query for new nodes, and reload in order to enable them to use node_damage. Now, all applicable nodes will automatically be included. Also, the api has been adjusted to comply with the protection system, meaning it effects that cause node damage can't freely be used to grief.
For more details about these changes and also bugfixes, see the included changelog.txt.
Download: https://mega.nz/file/y3x11bgB#5jJt83SRqZ9QhOHCIbcBZEzU93ZDtvJ7NDUgGCWMKZg
For more details about these changes and also bugfixes, see the included changelog.txt.
Download: https://mega.nz/file/y3x11bgB#5jJt83SRqZ9QhOHCIbcBZEzU93ZDtvJ7NDUgGCWMKZg
- Noodlemire
- Member
- Posts: 61
- Joined: Sun May 27, 2018 00:07
- GitHub: Noodlemire
- In-game: Noodlemire
Re: [Mod] Node Damage and Repair System [1.0.1] [node_damage]
Just some bugfixes for this update. Check the changelog for details.
Download: https://mega.nz/file/6r4nRYJa#bMDxmYeUk0vvmr1CUl29vLfcW719TZJnVHhuPd2qn0w
Download: https://mega.nz/file/6r4nRYJa#bMDxmYeUk0vvmr1CUl29vLfcW719TZJnVHhuPd2qn0w
- j0j0n4th4n
- Member
- Posts: 249
- Joined: Tue Jan 26, 2021 06:45
Re: [Mod] Node Damage and Repair System [1.0.3] [node_damage]
This is amazing, I can imagine a lot of new mechanics that could be implemented using this mod as base, from acidic rain to mobs breaking doors and wooden nodes
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