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[Mod] Maple tree (again) [maple]

Posted: Sat Aug 15, 2020 04:35
by Duvalon
Adds a maple tree.

Fork from https://github.com/h-v-smacker/maple (viewtopic.php?f=9&t=20449), with translation support (only french so far).

See download at https://notabug.org/dacmot/maple/releases

Version: 0.1
License: MIT

Dependencies:
  • *default mod (found in minetest_game)
    *stairs
Optional dependencies:
  • *moreblocks
    *drawers
    *bonemeal
    *pkarcs
Report bugs or request help on the forum topic.

Installation

Unzip the archive, rename the folder to maple and
place it in minetest/mods/

( GNU/Linux: If you use a system-wide installation place
it in ~/.minetest/mods/. )

( If you only want this to be used in a single world, place
the folder in worldmods/ in your world directory. )

For further information or help see:
https://wiki.minetest.net/Installing_Mods

Re: [Mod] Maple tree (again) [maple]

Posted: Sat Aug 15, 2020 04:53
by FrostRanger
Please don't upload your code as a zip. That way people can see your code before they download it

Re: [Mod] Maple tree (again) [maple]

Posted: Sat Aug 15, 2020 14:24
by Duvalon
I did not upload the code as a zip. I put the link to the git repository release page... which you can freely browse the code from.

Re: [Mod] Maple tree (again) [maple]

Posted: Sun Aug 16, 2020 02:44
by FrostRanger
Ah, the link you gave linked to the zips rather than to the main page of the repo. Maybe change the link to that to avoid confusion?

Re: [Mod] Maple tree (again) [maple]

Posted: Fri Aug 28, 2020 00:56
by Duvalon
I feel that people who desire to browse source code should know how to find it quickly in a GitHub-like website. On the other hand, less tech savvy people only interested in downloading a mod will be far more confused by a source code repository without a direct download link.

For this reason, I will leave the link as is.

Re: [Mod] Maple tree (again) [maple]

Posted: Sat Jan 02, 2021 20:17
by Mathias
I have an error:

ModError: Failed to load and run script from D:\Portal\New Program Files\Games\minetest-5.3.0_dedicatedTest\bin\..\mods\maple\init.lua:
...inetest-5.3.0_dedicatedTest\bin\..\mods\maple/crafts.lua:25: attempt to index global 'doors' (a nil value)
stack traceback:
...inetest-5.3.0_dedicatedTest\bin\..\mods\maple/crafts.lua:25: in main chunk
[C]: in function 'dofile'
...\minetest-5.3.0_dedicatedTest\bin\..\mods\maple\init.lua:14: in main chunk
Check debug.txt for details.

I am using 5.3.0 and it crashed my game right after I hit connect. Thanks in advance.