[Mod] Auroras [auroras]

Post Reply
random_geek
Member
Posts: 55
Joined: Wed Jun 20, 2018 18:55
GitHub: random-geek
In-game: Techy5 random_geek

[Mod] Auroras [auroras]

by random_geek » Post

Image

Auroras

Adds northern/southern lights at night. Since the Minetest world doesn't exactly have polar regions, auroras will appear in any sufficiently cold place. Be patient—auroras aren't always visible!

Features:
  • Different auroras every night, with semi-realistic colors.
  • Players near each other see similar colors.
  • Configurable, no media/assets.
This mod works with Minetest 5.2.0 or later, and is compatible with TestificateMods' Climate API/Regional Weather mods. It probably won't work with other mods/games that regularly change the skybox.

Note: If Auroras isn't compatible with a certain mod/game, feel free to yell at me; there's a chance I might fix the issue.

ContentDB: https://content.minetest.net/packages/r ... k/auroras/
GitHub: https://github.com/random-geek/auroras
Download ZIP: https://github.com/random-geek/auroras/ ... master.zip

License: GPL v3

User avatar
FrostRanger
Member
Posts: 80
Joined: Thu Oct 11, 2018 05:40
GitHub: WulftheNordicRanger
IRC: FrostRanger FrostRanger[m]
In-game: FrostRanger FrostStar
Location: In the untamed wilderness of wherever I happen to be dimension hopping this time...
Contact:

Re: [Mod] Auroras [auroras]

by FrostRanger » Post

FrostRanger: *sees mod that enhances cold biomes* * installs right away*
good mod, seems to work well with snowdrift as well
Sole ranger and ruler of the frozen realms of Cabin Fever and seeker of the ever elusive Dungeon Master...

Sokomine
Member
Posts: 4290
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine
IRC: Sokomine
In-game: Sokomine

Re: [Mod] Auroras [auroras]

by Sokomine » Post

I'm very curious and hope to see this on servers soon (no point in singleplayer where there's always day in my worlds).
A list of my mods can be found here.

User avatar
FrostRanger
Member
Posts: 80
Joined: Thu Oct 11, 2018 05:40
GitHub: WulftheNordicRanger
IRC: FrostRanger FrostRanger[m]
In-game: FrostRanger FrostStar
Location: In the untamed wilderness of wherever I happen to be dimension hopping this time...
Contact:

Re: [Mod] Auroras [auroras]

by FrostRanger » Post

Sokomine wrote:
Sat Aug 22, 2020 03:31
I'm very curious and hope to see this on servers soon (no point in singleplayer where there's always day in my worlds).
It's been on fever since yesterday
Sole ranger and ruler of the frozen realms of Cabin Fever and seeker of the ever elusive Dungeon Master...

random_geek
Member
Posts: 55
Joined: Wed Jun 20, 2018 18:55
GitHub: random-geek
In-game: Techy5 random_geek

Re: [Mod] Auroras [auroras]

by random_geek » Post

FrostRanger wrote:
Sat Aug 22, 2020 06:05
It's been on fever since yesterday
Wow, I wasn't expecting anyone to install it that fast. :P

User avatar
FrostRanger
Member
Posts: 80
Joined: Thu Oct 11, 2018 05:40
GitHub: WulftheNordicRanger
IRC: FrostRanger FrostRanger[m]
In-game: FrostRanger FrostStar
Location: In the untamed wilderness of wherever I happen to be dimension hopping this time...
Contact:

Re: [Mod] Auroras [auroras]

by FrostRanger » Post

random_geek wrote:
Mon Aug 24, 2020 20:46
Wow, I wasn't expecting anyone to install it that fast. :P
It's a small mod that enhances cold biomes by adding a gorgeous natural phenomenon, At least giving it a go was a no brainer for me, glad I did since it works well thus far :p
Sole ranger and ruler of the frozen realms of Cabin Fever and seeker of the ever elusive Dungeon Master...

User avatar
FreeGamers
Member
Posts: 650
Joined: Sat May 25, 2019 00:15
GitHub: is proprietary I use NotABug
Location: United States
Contact:

Re: [Mod] Auroras [auroras]

by FreeGamers » Post

Seems nice, I was hoping the sky would be animated, but it still looked nice.

Unfortunately it did not seem to be compatible with another skybox mod (called "skybox") I was using called and they were fighting to apply their sky to the biome.
FreeGamers.org has moved to MeseCraft.net | FreeGamers on this forum is now MeseCraft

random_geek
Member
Posts: 55
Joined: Wed Jun 20, 2018 18:55
GitHub: random-geek
In-game: Techy5 random_geek

Re: [Mod] Auroras [auroras]

by random_geek » Post

FreeGamers wrote:
Sun Sep 20, 2020 00:37
Seems nice, I was hoping the sky would be animated, but it still looked nice.

Unfortunately it did not seem to be compatible with another skybox mod (called "skybox") I was using called and they were fighting to apply their sky to the biome.
Thanks for trying it out! I didn't make the sky animated, since I wanted this to be a fairly lightweight mod, and I also wanted the auroras to be totally random.
About the skybox mod, are you referring to https://github.com/minetest-mods/skybox? If so, it doesn't seem like there's any way to add compatibility.

User avatar
FreeGamers
Member
Posts: 650
Joined: Sat May 25, 2019 00:15
GitHub: is proprietary I use NotABug
Location: United States
Contact:

Re: [Mod] Auroras [auroras]

by FreeGamers » Post

Yeah that was the one. But I used this version from pandorabox's git

https://github.com/pandorabox-io/skybox
FreeGamers.org has moved to MeseCraft.net | FreeGamers on this forum is now MeseCraft

random_geek
Member
Posts: 55
Joined: Wed Jun 20, 2018 18:55
GitHub: random-geek
In-game: Techy5 random_geek

Re: [Mod] Auroras [auroras]

by random_geek » Post

FreeGamers wrote:
Thu Oct 01, 2020 16:51
Yeah that was the one. But I used this version from pandorabox's git

https://github.com/pandorabox-io/skybox
Oh, okay. It doesn't seem to have a workable API either, since you can't pass a function to skybox.register to set the sky dynamically.

User avatar
LRV
Helper
Posts: 378
Joined: Mon Dec 19, 2016 17:29
GitHub: Mooncarguy
In-game: Mooncarman Mooncarguy

Re: [Mod] Auroras [auroras]

by LRV » Post

Nice mod. Added this to my subgame Mcg Minetest Game.
This is a cool signature. :)

Post Reply

Who is online

Users browsing this forum: Google [Bot] and 40 guests