[Mod] Better Carts [0.1.1] [better_carts]

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ACrazyNewfie
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[Mod] Better Carts [0.1.1] [better_carts]

by ACrazyNewfie » Post

An updated version of the carts mod from minetest_game. Intended to add smoother movement, better graphics, Mesecons support, and item carrying.

Changelog:
Spoiler
v0.1.1
- Rotation (going up and down hills) is no longer buggy, and should work as normal

v0.1
- Improved pitch rotation (buggy)
- Updates player view based on direction changes
- Powered rails now work with Mesecons, function
as normal when Mesecons is not active
License: Code is MIT, textures are CC-0
Dependencies: default, player_api, dungeon_loot (optional)
Download: https://github.com/ACrazyNewfie/better_carts
Attachments
screenshot_20200902_221831.png
screenshot_20200902_221831.png (696.59 KiB) Viewed 670 times
screenshot_20200902_221748.png
screenshot_20200902_221748.png (803.53 KiB) Viewed 670 times
Last edited by ACrazyNewfie on Mon Sep 07, 2020 10:14, edited 2 times in total.

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ACrazyNewfie
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Re: [Mod] Better Carts [0.1.1] [better_carts]

by ACrazyNewfie » Post

v0.1.1

Occasionally, especially when making turns, carts would rise a half block into the air. This has been fixed.

Duvalon
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Location: Canada

Re: [Mod] Better Carts [0.1.1] [better_carts]

by Duvalon » Post

Sounds promising. I always found the mine carts a little strange...

Do you have a public code repository somewhere?

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ACrazyNewfie
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Re: [Mod] Better Carts [0.1.1] [better_carts]

by ACrazyNewfie » Post

Duvalon wrote:
Thu Sep 03, 2020 23:44
Sounds promising. I always found the mine carts a little strange...

Do you have a public code repository somewhere?
Bit of a busy week, should have one up by the end of tomorrow.

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ACrazyNewfie
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Re: [Mod] Better Carts [0.1.1] [better_carts]

by ACrazyNewfie » Post

ACrazyNewfie wrote:
Fri Sep 04, 2020 13:38
Duvalon wrote:
Thu Sep 03, 2020 23:44
Sounds promising. I always found the mine carts a little strange...

Do you have a public code repository somewhere?
Bit of a busy week, should have one up by the end of tomorrow.
There we go, added a GitHub repo. The download should come from there now instead of being an attachment.

Duvalon
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Location: Canada

Re: [Mod] Better Carts [0.1.1] [better_carts]

by Duvalon » Post

Sweet! Thanks for continuing the development of carts!

Not sure how familiar you are with GitHub; please ignore if you already know. You can create "Releases" (or Tags) which will automatically zip the repository content as a snapshot in time. Great for easy downloads.

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ACrazyNewfie
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Re: [Mod] Better Carts [0.1.1] [better_carts]

by ACrazyNewfie » Post

Duvalon wrote:
Sat Sep 05, 2020 00:15
Sweet! Thanks for continuing the development of carts!

Not sure how familiar you are with GitHub; please ignore if you already know. You can create "Releases" (or Tags) which will automatically zip the repository content as a snapshot in time. Great for easy downloads.
Didn't know that, one of my personal goals with this project was to learn GitHub. I'll take a look at it this afternoon.

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