[Mod] Folks 0.2.0 [folks]

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SonoMichele
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[Mod] Folks 0.2.0 [folks]

by SonoMichele » Post

About Folks
As said in the title this isn't a stable release, 0.2.0 should be stable but if you find any problem let me know.
Keep in mind that during development things can be broken but i'll let you know if this happens


Folks is a mod that adds customizable NPC, you can use it to add custom NPCs to your world/server and make it look like it is more alive.
In the future I want to add support for quests for RPG games and "cutscenes".
Another thing I want to add is the ability for NPCs to move in a defined area so they really look like people walking in a city.

Check out the latest video showing the available features. This hasn't been updated to 0.1.0/0.2.0 yet.

Features
+ Spoiler
How to
+ Spoiler
Licences
Code: GPLv3
Textures: CC-BY-SA 4.0 (it was created by Giov4)
Logo: CC-BY-SA 4.0 by me

Source Code
You can checkout the source code on my GitLab

Bug Reports and Feature Requests
If you find a bug or have an idea please open an issue on GitLab or write a post here on this thread, although the first method is preferred.

Download
You can dowload the latest release from ContentDB

Screenshot
Image
Last edited by SonoMichele on Tue Feb 23, 2021 21:53, edited 5 times in total.
Creator of BetterPM mod and I'm working on Folks mod.

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SonoMichele
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Re: [Mod] Folks 0.0.0-alpha [folks]

by SonoMichele » Post

Hey, today I added a formspec for editing npcs instead of writing 3 commands to customize your npc.
I also added support for multiple messages which are sent in the order they are set in the formspec.
You can checkout the latest video here: https://peertube.uno/videos/watch/84cba ... a20913f6c2
Creator of BetterPM mod and I'm working on Folks mod.

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SonoMichele
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Re: [Mod] Folks 0.1.0 [folks]

by SonoMichele » Post

Hi everyone, I just released version 0.1.0, I've updated the first post in this thread with all the features and How-Tos. I will make a video about the release showing everything soon
Creator of BetterPM mod and I'm working on Folks mod.

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SonoMichele
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Re: [Mod] Folks 0.2.0 [folks]

by SonoMichele » Post

I just released version 0.2.0 which allows you to geolocalize your custom messages! I've updated the first post of this thread with an "How To" section on how to translate your messages
Creator of BetterPM mod and I'm working on Folks mod.

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1faco
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Re: [Mod] Folks 0.2.0 [folks]

by 1faco » Post

this mod is great! i wanna see the missions! +10

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Re: [Mod] Folks 0.2.0 [folks]

by SonoMichele » Post

1faco wrote:
Wed Feb 24, 2021 03:11
this mod is great! i wanna see the missions! +10
I’ll start working on a quests API soon but I don’t know how much time this will take. When it’s in an usable state I’ll implement it on Folks!
Creator of BetterPM mod and I'm working on Folks mod.

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daret
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Re: [Mod] Folks 0.2.0 [folks]

by daret » Post

This looks promising 👌

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Re: [Mod] Folks 0.2.0 [folks]

by SonoMichele » Post

Thank you!
Creator of BetterPM mod and I'm working on Folks mod.

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