I have started experimenting with voxelmanip and came up with two underground + oversky mapgens + new math mandelbox mapgen + new new random walk mapgen:
Random Walk Mapgen (near y=0)
A view of the Mandelbox zone
Large volcano topping area.
Math Mandelbox Mapgen rewritten in Lua: (around y >= 100?)
Under Bedrock Zone: (y <= -20,000)
Sky Toilet Zone: (y >= 20,000)
Just something fun I made while trying to mess with voxelmanip. :)
Code: GNU LGPL 2.1 now? (math mapgen is LGPL and I rewrote it in lua so, used to be WTFPL before that)
Depends: default
Download
Github
[Mod] voxelmanip experiments and remade math mandelbox mapgen [underbed_toilet_math_mg]
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[Mod] voxelmanip experiments and remade math mandelbox mapgen [underbed_toilet_math_mg]
Last edited by chaosomnium on Wed Mar 31, 2021 08:59, edited 5 times in total.
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Re: [Mod] voxelmanip experiments and remade math mandelbox mapgen [underbed_toilet_math_mg]
I rewrote proller's old math mapgen (mandelbox only) in lua and it creates itself in the middle of the "sky toilet" zone and the "under bedrock" zone.
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Re: [Mod] voxelmanip experiments and remade math mandelbox mapgen [underbed_toilet_math_mg]
Moved math mapgen to be above a new random walk fractal mapgen with volcanoes and ore generation + ore generation in math mapgen! Also deprecated old warp commands due to being impossible to spawn in the correct area.
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