Code: LGPLv2.1+, textures: CC BY-SA 3.0 Unported
Mod dependencies: none
Github: https://github.com/amalon/minetest-numeracy
ContentDB: https://content.minetest.net/packages/amalon/numeracy/
Download latest release (v0.4): https://github.com/amalon/minetest-nume ... s/v0.4.zip
- New original square arrangements: 121, 144
- Update square arrangements: 81
- New rectangle arrangements: 32 (4x8)
- New cube arrangement: 64
- New triangle arrangements: 36, 45, 55
- New irregular arrangements: 13, 17, 19 (monster), 31 (calendar), 55 (rocket), 80 (roboctoblock, spidoctoblock, dinoctoblock)
- Fix for F-Droid Minetest (with Lua < 5.2)
- Add square arrangements 25-81
- Darken sides of 40, 50, 90, and all the hundreds blocks
- Basic support for numbers 1000-10000
- Basic support for numbers 100-999
- Stop overlap of 10 blocks
- Several internal code cleanups
Getting Started
Get a "Numeracy Block" from the creative inventry and start placing them down in groups. Watch the blocks change appearance and the number above the blocks change.Try measuring the distance between two places by placing a trail of blocks down.
Try making as many different rectangles or other shapes out of the same number of blocks.
Try exploring sequences of natural numbers, times tables (rectangles), square numbers, cube numbers, triangle numbers (like a stair case).
Roadmap
Some features I may add to this mod in future include:- Extend beyond 99 blocks in a group
- Add tools to make things easier and faster, e.g.:
- Extend the group of blocks in the chosen direction
- Rearrange groups of blocks to explore factors and other properties
- Selection of blocks in a group for counting or other operations, making them light up
- Add some form of arithmetic operators to combine (add/multiply), split (subtract/divide), or otherwise manipulate (square/cube) groups of blocks
- Sounds (reading out of numbers)