[Mod] D00Med Vehicles [Redo] v1.2

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TenPlus2
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Posts: 22
Joined: Sun May 09, 2021 20:54

[Mod] D00Med Vehicles [Redo] v1.2

by TenPlus2 » Post

Updated v1.2
  • fixed tank offsets
  • player now visible when flying plane
  • fixed crash when using wings
Updated v1.1
  • fixed entity nil crash when detaching from wings
  • fixed player offsets
Updated v1.0
  • fixed crash when entering vehicle as passenger
  • removed broken move animation from tractor
  • removed craft for missile, creative only (like tnt, greif vector)
Notes:
Set deprecated_lua_api_handling = none in minetest.conf to prevent the deprecated warnings.
If you change the selected hotbar slot while using the wings you end up flying upside down, it's a feature not a bug. (I hope, lol)

Download D00Med Vehicles Redo: [working latest version]
https://notabug.org/TenPlus2/D00Med_Veh ... master.zip

Source:
https://notabug.org/TenPlus2/D00Med_Vehicles_Redo

Suggested to install Supercharger mod too:
viewtopic.php?f=9&t=19754

How to use Supercharger mod:
Image

Original mod: [warning: outdated version]
viewtopic.php?f=9&t=15610&start=325
https://github.com/D00Med/vehicles

TODO:
Boat offset needs correction, probably easiest way to do this is editing the pivot point in the 3d file. I'm not that bothered as I think the boat model looks naff anyway and could do with completely replacing with something off turbosquid for example.
Attachments
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Last edited by TenPlus2 on Thu May 27, 2021 09:19, edited 12 times in total.

ShadMOrdre
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Joined: Mon Dec 29, 2014 08:07
Location: USA

Re: [Mod] D00Med Vehicles [Redo]

by ShadMOrdre » Post

Tenplus2,

I do believe the player hovering when seated issue is related to the player offset issue that cropped up around the time MTv5.0 was released. It should be a simple matter of adjusting the player offset for when the player is seated in a vehicle.

Shad

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TenPlus2
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Posts: 22
Joined: Sun May 09, 2021 20:54

Re: [Mod] D00Med Vehicles [Redo]

by TenPlus2 » Post

ShadMOrdre wrote:
Sun May 09, 2021 23:42
Tenplus2,

I do believe the player hovering when seated issue is related to the player offset issue that cropped up around the time MTv5.0 was released. It should be a simple matter of adjusting the player offset for when the player is seated in a vehicle.

Shad
I have most of the player offsets adjusted now, just need to check the passenger ones and the I will update the git to v1.1 ;)

Yes apparently they changed the player attachment point / pivot from centre to feet or so I am told on the discord.

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