[Mod] Enemy [enemy]

L-Dog
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[Mod] Enemy [enemy]

by L-Dog » Post

Just created an enemy mod.



https://github.com/N-nec/enemy


Its fun, it was fun to make.

Let me know what you think.

this mod will Spawn enemies like Tank, helicopter, soldier and Flamer in your world. (should be lag free, the flamer might cause some lag?.. not sure). AND an enemy DOG!!!
screenshot_20230207_174422.png
screenshot_20230207_174422.png (263.65 KiB) Viewed 1067 times

Mobs spawn on default world nodes and some ethereal (ill add more nodes at some point) ... they all shoot, 2 mobs shoot and punch you. (Dog chases you from a distance)
screenshot_20230207_174555.png
screenshot_20230207_174555.png (239.19 KiB) Viewed 1067 times
An epic thank you to the creators of 'solidermob', 'mobs_npc' and the creators of 'mobs_monster' and to everyone involved in making a shooting based mod or a mod with an enemy in.
screenshot_20230207_174558.png
screenshot_20230207_174558.png (254.34 KiB) Viewed 1067 times
i built this Mod along side rangedweapons.. without guns you dont have much a chance haha....
Maybe i have the spawning too hard Let me know and ill change it.
Last edited by L-Dog on Wed Feb 08, 2023 01:57, edited 13 times in total.

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MisterE
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Re: [MOD] Enemy

by MisterE » Post

cool, more monsters!

can't test it right now but a little feedback is I don't see a mod.conf with the name and depends (mobs) so minetest will complain about that.

L-Dog
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Re: [MOD] Enemy

by L-Dog » Post

MisterE wrote:
Sat Nov 27, 2021 13:16
cool, more monsters!

can't test it right now but a little feedback is I don't see a mod.conf with the name and depends (mobs) so minetest will complain about that.
ill sort that bro.

i'll describe it more in the first post

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MisterE
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Re: [MOD] Enemy

by MisterE » Post

some more suggestions: a screenshot, and in the top post, list your license of code and of textures, and list the dependencies of the mod. A screenshot will definitely get you many more downloads.

See: viewtopic.php?f=11&t=1271 for the common format for mod posts so they can be moved to mod releases andreleased on contentdatabase

Mentos
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Re: [MOD] Enemy

by Mentos » Post

THIS!!!!!
I was waiting for a mod like this for years!
Ranged weapons is my favorite mod but without enemies is somewhat useless.
I'll try it immediately, thanks man!

L-Dog
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Re: [MOD] Enemy

by L-Dog » Post

MisterE wrote:
Sat Nov 27, 2021 16:45
some more suggestions: a screenshot, and in the top post, list your license of code and of textures, and list the dependencies of the mod. A screenshot will definitely get you many more downloads.

See: viewtopic.php?f=11&t=1271 for the common format for mod posts so they can be moved to mod releases andreleased on contentdatabase
ok i will do.

ill do this tonight.

i drew 5 of them (dog and enemy) but everything in this mod, include what i do, is free for anyone to do as they want with.

i learned a lot making it and theres some things i need to make for it... new textures and mobs.

i guess your a good person to ask this.. i have the textures and code for Chinese Soldiers that spawn in the Bamboo Biome nodes... but i asked someone and they said some people might see it as racist, i think maybe it could be seen like that. so not sure about it.

Im still doing to do a fork of the rangedweapons mod, i use my own guns, my favorite i made was a sword that was a gun if you had 'ammo' in invi.. called 'The Dog' ......... no i wont do a fork... ill give them the Mobs and weapons to add and maybe they could do it as 'settings.txt' thing, i love their guns and they need extra stuff

L-Dog
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Re: [MOD] Enemy

by L-Dog » Post

Mentos wrote:
Sat Nov 27, 2021 16:48
THIS!!!!!
I was waiting for a mod like this for years!
Ranged weapons is my favorite mod but without enemies is somewhat useless.
I'll try it immediately, thanks man!
i hope you like it bro.. Theres still some things i need to add and fix... but damn, i made a flame thrower mob XD

them helicopters are crazy epic.. need improving a bit though.

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Re: [MOD] Enemy

by L-Dog » Post

i bet Mentos died like 30 times if he has default 20HP

i use the HP Mod

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Re: [MOD] Enemy [enemy]

by L-Dog » Post

Enemy_blue.png
Enemy_blue.png (328.44 KiB) Viewed 2381 times
the blue enemy

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Re: [MOD] Enemy

by L-Dog » Post

Mentos wrote:
Sat Nov 27, 2021 16:48
THIS!!!!!
I was waiting for a mod like this for years!
Ranged weapons is my favorite mod but without enemies is somewhat useless.
I'll try it immediately, thanks man!
there was a major bug.. Fixed now.. bug was depends.txt

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Re: [Mod] Enemy [enemy]

by L-Dog » Post

ok... Im updating the spawn rates

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MisterE
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Re: [Mod] Enemy [enemy]

by MisterE » Post

I think it might be seen as racist. IMO better to make animal and fantasy and scifi type opponents, since you asked

Mentos
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Re: [Mod] Enemy [enemy]

by Mentos » Post

I'm still using the old version, will you add sounds in future updates?

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Re: [Mod] Enemy [enemy]

by L-Dog » Post

Mentos wrote:
Sun Nov 28, 2021 10:03
I'm still using the old version, will you add sounds in future updates?
Yer i will add some sounds - i removed them because the rangedweapons sound bug, You can hear it from other side of map.
Last edited by L-Dog on Sun Nov 28, 2021 14:45, edited 1 time in total.

L-Dog
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Re: [Mod] Enemy [enemy]

by L-Dog » Post

MisterE wrote:
Sun Nov 28, 2021 04:48
I think it might be seen as racist. IMO better to make animal and fantasy and scifi type opponents, since you asked
ok.. i wont put it in... ill add couple more mobs though.

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Re: [Mod] Enemy [enemy]

by L-Dog » Post

ill Change bullet textures but adding glow kinda makes it laggy...tnt can crash most servers - and the tntsmoke texture creates lag... So.. i might make it an option (depending on server your using) .

i dont want them to 'grief' a server, although i like them shooting down my defenses.. maybe another options thing.

i also need to fix animation a little.

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Re: [Mod] Enemy [enemy]

by L-Dog » Post

Just added some Enemies.

ill try take screenshots today.. They look pretty =)

Mentos
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Re: [Mod] Enemy [enemy]

by Mentos » Post

L-Dog wrote:
Tue Nov 30, 2021 16:13
Just added some Enemies.

ill try take screenshots today.. They look pretty =)
I try it right now! Also, can you reply to my other message about the fork of ranged weapons? Thanks!

L-Dog
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Re: [Mod] Enemy [enemy]

by L-Dog » Post

New Enemy =) Evil heli
screenshot_20211201_012314.png
screenshot_20211201_012314.png (248.18 KiB) Viewed 2381 times
that tank looks good
screenshot_20211201_014816.png
screenshot_20211201_014816.png (381.07 KiB) Viewed 2381 times

L-Dog
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Re: [Mod] Enemy [enemy]

by L-Dog » Post

i need to update the 'shoot area' of the mobs.
ill do this today and add/change textures.

i was debating for a few weeks whether or not to have the flamers 'Particle Spawner' or as they are... i remember a Dev telling me particles cause more lag than a sprite because of 'draw calls' ... i kept every Sprite for this reason.

im currently working on a couple ideas... a really epic one that will change the game a bit

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Re: [Mod] Enemy [enemy]

by L-Dog » Post

screenshot_20211206_044819.png
screenshot_20211206_044819.png (690.24 KiB) Viewed 2381 times
screenshot_20211206_044632.png
screenshot_20211206_044632.png (666.88 KiB) Viewed 2381 times
screenshot_20211206_044603.png
screenshot_20211206_044603.png (542.58 KiB) Viewed 2381 times
Some Pics of the Mobs in Action.

Also updated the Mod a bit... Enemy shoot better now.

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Re: [Mod] Enemy [enemy]

by L-Dog » Post

im sorry bros... Theres was a bug in the Spawn.lua..


Fixed it

i also Fixed the fork .... why didnt anyone report a problem?

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Re: [Mod] Enemy [enemy_mobs]

by L-Dog » Post

Ready For Release.

With Sounds ;)
Last edited by L-Dog on Sat Jan 01, 2022 20:23, edited 1 time in total.

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Re: [Mod] Enemy [enemy]

by L-Dog » Post

and the DOG spawns XD... Epic Mod.. i use it

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Re: [Mod] Enemy [enemy]

by L-Dog » Post

Added a New Enemy.

Black one... and updated spawn (night time Only) and changed sound range

*** The skin is wrong... ill fix it and update thread ***

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