[Mod] Enemy [enemy]
[Mod] Enemy [enemy]
Just created an enemy mod.
https://github.com/N-nec/enemy
Its fun, it was fun to make.
Let me know what you think.
this mod will Spawn enemies like Tank, helicopter, soldier and Flamer in your world. (should be lag free, the flamer might cause some lag?.. not sure). AND an enemy DOG!!!
Mobs spawn on default world nodes and some ethereal (ill add more nodes at some point) ... they all shoot, 2 mobs shoot and punch you. (Dog chases you from a distance) An epic thank you to the creators of 'solidermob', 'mobs_npc' and the creators of 'mobs_monster' and to everyone involved in making a shooting based mod or a mod with an enemy in. i built this Mod along side rangedweapons.. without guns you dont have much a chance haha....
Maybe i have the spawning too hard Let me know and ill change it.
https://github.com/N-nec/enemy
Its fun, it was fun to make.
Let me know what you think.
this mod will Spawn enemies like Tank, helicopter, soldier and Flamer in your world. (should be lag free, the flamer might cause some lag?.. not sure). AND an enemy DOG!!!
Mobs spawn on default world nodes and some ethereal (ill add more nodes at some point) ... they all shoot, 2 mobs shoot and punch you. (Dog chases you from a distance) An epic thank you to the creators of 'solidermob', 'mobs_npc' and the creators of 'mobs_monster' and to everyone involved in making a shooting based mod or a mod with an enemy in. i built this Mod along side rangedweapons.. without guns you dont have much a chance haha....
Maybe i have the spawning too hard Let me know and ill change it.
Last edited by L-Dog on Wed Feb 08, 2023 01:57, edited 13 times in total.
- MisterE
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Re: [MOD] Enemy
cool, more monsters!
can't test it right now but a little feedback is I don't see a mod.conf with the name and depends (mobs) so minetest will complain about that.
can't test it right now but a little feedback is I don't see a mod.conf with the name and depends (mobs) so minetest will complain about that.
- MisterE
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Re: [MOD] Enemy
some more suggestions: a screenshot, and in the top post, list your license of code and of textures, and list the dependencies of the mod. A screenshot will definitely get you many more downloads.
See: viewtopic.php?f=11&t=1271 for the common format for mod posts so they can be moved to mod releases andreleased on contentdatabase
See: viewtopic.php?f=11&t=1271 for the common format for mod posts so they can be moved to mod releases andreleased on contentdatabase
Re: [MOD] Enemy
THIS!!!!!
I was waiting for a mod like this for years!
Ranged weapons is my favorite mod but without enemies is somewhat useless.
I'll try it immediately, thanks man!
I was waiting for a mod like this for years!
Ranged weapons is my favorite mod but without enemies is somewhat useless.
I'll try it immediately, thanks man!
Re: [MOD] Enemy
ok i will do.MisterE wrote: ↑Sat Nov 27, 2021 16:45some more suggestions: a screenshot, and in the top post, list your license of code and of textures, and list the dependencies of the mod. A screenshot will definitely get you many more downloads.
See: viewtopic.php?f=11&t=1271 for the common format for mod posts so they can be moved to mod releases andreleased on contentdatabase
ill do this tonight.
i drew 5 of them (dog and enemy) but everything in this mod, include what i do, is free for anyone to do as they want with.
i learned a lot making it and theres some things i need to make for it... new textures and mobs.
i guess your a good person to ask this.. i have the textures and code for Chinese Soldiers that spawn in the Bamboo Biome nodes... but i asked someone and they said some people might see it as racist, i think maybe it could be seen like that. so not sure about it.
Im still doing to do a fork of the rangedweapons mod, i use my own guns, my favorite i made was a sword that was a gun if you had 'ammo' in invi.. called 'The Dog' ......... no i wont do a fork... ill give them the Mobs and weapons to add and maybe they could do it as 'settings.txt' thing, i love their guns and they need extra stuff
Re: [MOD] Enemy
i hope you like it bro.. Theres still some things i need to add and fix... but damn, i made a flame thrower mob XD
them helicopters are crazy epic.. need improving a bit though.
Re: [MOD] Enemy
i bet Mentos died like 30 times if he has default 20HP
i use the HP Mod
i use the HP Mod
Re: [MOD] Enemy [enemy]
the blue enemy
Re: [Mod] Enemy [enemy]
ok... Im updating the spawn rates
- MisterE
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Re: [Mod] Enemy [enemy]
I think it might be seen as racist. IMO better to make animal and fantasy and scifi type opponents, since you asked
Re: [Mod] Enemy [enemy]
I'm still using the old version, will you add sounds in future updates?
Re: [Mod] Enemy [enemy]
Yer i will add some sounds - i removed them because the rangedweapons sound bug, You can hear it from other side of map.
Last edited by L-Dog on Sun Nov 28, 2021 14:45, edited 1 time in total.
Re: [Mod] Enemy [enemy]
ill Change bullet textures but adding glow kinda makes it laggy...tnt can crash most servers - and the tntsmoke texture creates lag... So.. i might make it an option (depending on server your using) .
i dont want them to 'grief' a server, although i like them shooting down my defenses.. maybe another options thing.
i also need to fix animation a little.
i dont want them to 'grief' a server, although i like them shooting down my defenses.. maybe another options thing.
i also need to fix animation a little.
Re: [Mod] Enemy [enemy]
Just added some Enemies.
ill try take screenshots today.. They look pretty =)
ill try take screenshots today.. They look pretty =)
Re: [Mod] Enemy [enemy]
New Enemy =) Evil heli
that tank looks good
that tank looks good
Re: [Mod] Enemy [enemy]
i need to update the 'shoot area' of the mobs.
ill do this today and add/change textures.
i was debating for a few weeks whether or not to have the flamers 'Particle Spawner' or as they are... i remember a Dev telling me particles cause more lag than a sprite because of 'draw calls' ... i kept every Sprite for this reason.
im currently working on a couple ideas... a really epic one that will change the game a bit
ill do this today and add/change textures.
i was debating for a few weeks whether or not to have the flamers 'Particle Spawner' or as they are... i remember a Dev telling me particles cause more lag than a sprite because of 'draw calls' ... i kept every Sprite for this reason.
im currently working on a couple ideas... a really epic one that will change the game a bit
Re: [Mod] Enemy [enemy]
Also updated the Mod a bit... Enemy shoot better now.
Re: [Mod] Enemy [enemy]
im sorry bros... Theres was a bug in the Spawn.lua..
Fixed it
i also Fixed the fork .... why didnt anyone report a problem?
Fixed it
i also Fixed the fork .... why didnt anyone report a problem?
Re: [Mod] Enemy [enemy_mobs]
Ready For Release.
With Sounds ;)
With Sounds ;)
Last edited by L-Dog on Sat Jan 01, 2022 20:23, edited 1 time in total.
Re: [Mod] Enemy [enemy]
and the DOG spawns XD... Epic Mod.. i use it
Re: [Mod] Enemy [enemy]
Added a New Enemy.
Black one... and updated spawn (night time Only) and changed sound range
*** The skin is wrong... ill fix it and update thread ***
Black one... and updated spawn (night time Only) and changed sound range
*** The skin is wrong... ill fix it and update thread ***
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