[Mod] Node Object [0.1.0] [node_object]

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jwmhjwmh
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Posts: 125
Joined: Sun Jul 18, 2021 14:10
GitHub: TurkeyMcMac

[Mod] Node Object [0.1.0] [node_object]

by jwmhjwmh » Post

screenshot_20220219_110132.png
screenshot_20220219_110132.png (338.59 KiB) Viewed 1295 times
Sometimes plain nodes don't do it for you, and you need to complement a node's display with an object. I believe this is how MineClone (and indeed Minecraft) implements chests to give them a smooth animation. This mod aims to simplify associating objects with nodes. It is expected that objects are not statically saved, so they are regenerated each time a node is loaded. I have documented the API. For a practical example, look to this example mod.

There are no dependencies.

The code license is MIT. The media license is CC-BY-SA 3.0.

GitHub link: https://github.com/TurkeyMcMac/node_object
ZIP download link: https://github.com/TurkeyMcMac/node_obj ... s/main.zip

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Extex
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Joined: Wed Mar 14, 2018 23:14
GitHub: Extex101
In-game: Extex

Re: [Mod] Node Object [0.1.0] [node_object]

by Extex » Post

Interesting, I'll be sure to try this out some time
Creator of jelys_pizzaria and motorbike, and player of persistent kingdoms. RIP

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