[Mod] Chess [1.0] [chess]
when i finish all the pieces, could also create a frame decorated with nodebox ...
you like this idea?
you like this idea?
Last edited by tonyka on Sat Aug 25, 2012 18:44, edited 1 time in total.
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
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Moviliario 3D (proyecto 3D Forniture)
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- rubenwardy
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ok, first I will focus on making the pieces, then think of the framework ...
to me it is very easy to draw nodebox ..
if you want something specific, give me a drawing or photograph and I reproduce it easily ...
to me it is very easy to draw nodebox ..
if you want something specific, give me a drawing or photograph and I reproduce it easily ...
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
- Bas080
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hey tonyka, i have seen your pieces and they look really nice. I am however looking for a texture to visualize the 3d models better.tonyka wrote:ok, first I will focus on making the pieces, then think of the framework ...
to me it is very easy to draw nodebox ..
if you want something specific, give me a drawing or photograph and I reproduce it easily ...
All pieces are easily distinguishable except the queen and king. I'm used to having a bigger cross on top of the king.
I agree that the frame(border?) has to have a different colour and look then the dark chessboard pieces. I don't see a necessity to make a 3d model for the border nodes, although if you have something cool in mind I am totally up for it.when i finish all the pieces, could also create a frame decorated with nodebox ...
Also i was planning to fit the spawn node in the border of the chessboard. That way you don't have a weird node popping out at one of the corners of the chessboard like we have now.
if I agree ... The king and queen are quite ugly ... should make them into two pieces ...
I noticed that the mod animals, animals are created in a single entity ... could do something similar, or it may be too much work, and I do not quite understand the code ...
I solved the problem of the textures in 3d furniture, using three versions of the texture with the only difference of lighting on it, thus highlighting the edges ...
the edge is much easier to do ... Just create two pieces, one for the corners and one for straight, unless you want to include the coordinates ... (a, b, c, ... 1, 2, 3, ...), then it is 1 block for piece...
You choose ...
my ideal for node spawn, would create a miniature chess board, and place it on the floor, to be transformed into one of the corners of the border ...
I noticed that the mod animals, animals are created in a single entity ... could do something similar, or it may be too much work, and I do not quite understand the code ...
I solved the problem of the textures in 3d furniture, using three versions of the texture with the only difference of lighting on it, thus highlighting the edges ...
the edge is much easier to do ... Just create two pieces, one for the corners and one for straight, unless you want to include the coordinates ... (a, b, c, ... 1, 2, 3, ...), then it is 1 block for piece...
You choose ...
my ideal for node spawn, would create a miniature chess board, and place it on the floor, to be transformed into one of the corners of the border ...
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
- Bas080
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I choose functionality over looks. If players want to make the board look nice they should make there own border around it or make there own chessboard, and craft every piece and put them on there own chessboard.the edge is much easier to do ... Just create two pieces, one for the corners and one for straight, unless you want to include the coordinates ... (a, b, c, ... 1, 2, 3, ...), then it is 1 block for piece...
You choose ...
So i choose the abc 123 border. So we need more textures. Make letters and numbers textures and a descent border node texture.
That's great. No need to reinvent it.I solved the problem of the textures in 3d furniture, using three versions of the texture with the only difference of lighting on it, thus highlighting the edges ...
We could really use a graphic designer.
I made some adjustments to the textured ...
the result is this:
I send pull request
I can also create textures with more resolution ...
the result is this:
I send pull request
I can also create textures with more resolution ...
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
So far I've created 4 tilesets possible ...
if you like one, tell me, and I cut the textures ...
or else give me suggestions please
if you like one, tell me, and I cut the textures ...
or else give me suggestions please
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
you mean to decorate the lateral faces?Bas080 wrote:Make letters and numbers textures and a descent border node texture.
I love the Celtic style valance ... my favorite design is this:
could do to match the letters and numbers ... with a motive metallic for Node corner ...
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
- Bas080
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I like them all actually, I prefer the not to obvious look, so I would choose the "simple" wood carving with a bit of highlighting. The bottom right one.tonyka wrote:So far I've created 4 tilesets possible ...
if you like one, tell me, and I cut the textures ...
or else give me suggestions please
It would be cool to have the Celtic style pattern in the same style as the carved numbers. Or maybe something more colourful. Tonyka, you amaze me with your artistic skills. I have full confidence in whatever you'll think of, will look good.
For ease of changing border node textures plz keep numbers and border texture separate. That way when changing the visuals of the board you are not required to edit every number and letter node. I will use the same technique used to draw ores on stone. Do this also for the pattern on the side of the border.
Last edited by Bas080 on Tue Aug 28, 2012 23:57, edited 1 time in total.
I think good idea to use overlapping textures ...Bas080 wrote:For ease of changing border node textures plz keep numbers and border texture separate. That way when changing the visuals of the board you are not required to edit every number and letter node. I will use the same technique used to draw ores on stone. Do this also for the pattern on the side of the border.
the result will vary slightly, the reason is that minetest only recognizes two levels of transparency in the alpha channel of the textures, impeding the use of anti-aliasing ...
but will only be visible when using a different background texture ...
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
- rubenwardy
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Bottom right looks like it is carved... goodtonyka wrote:So far I've created 4 tilesets possible ...
if you like one, tell me, and I cut the textures ...
or else give me suggestions please
Crafting Suggestion
We should make the chess board a collectors item, so it should have a high value.
Raw (P)iece
c - clay
-,c,-
-,c,-
c,c,c
Raw Board Spawner
c-clay
m-mese
p-piece
p,c,p
p,c,p
m,m,m
Board Spawner
Cook a raw board
or we could take advantage of the work table mod (which so far has no mods that use it)
and use a 9x9 craft board, to make a raw board spawner
That could be cool
Last edited by rubenwardy on Wed Aug 29, 2012 16:08, edited 1 time in total.
few mods have been created with the dedication and love that we are giving this ...rubenwardy wrote: We should make the chess board a collectors item, so it should have a high value.
I agree it must be hard to find ..
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
- rubenwardy
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I like ..
I also like the idea of using a work table ...
but ...
the idea is to get the pieces and the board separately?
in that case, I think it should be conditional first get the board to create the pieces ...
I also like the idea of using a work table ...
but ...
the idea is to get the pieces and the board separately?
in that case, I think it should be conditional first get the board to create the pieces ...
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
- rubenwardy
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Then how about something like this?
white pawn:
c = clay
_ = Nothing
_, c, _
c, c, c
_, c, _
c, c, c
white rook:
= But: c = a peon
white horse:
= But: c = rook
i so on ...
Black pieces:
Like white pieces but with black clay
black clay = clay + coal
chessboard:
pieces in order
mese for empty cells
pieces in order
white pawn:
c = clay
_ = Nothing
_, c, _
c, c, c
_, c, _
c, c, c
white rook:
= But: c = a peon
white horse:
= But: c = rook
i so on ...
Black pieces:
Like white pieces but with black clay
black clay = clay + coal
chessboard:
pieces in order
mese for empty cells
pieces in order
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
- rubenwardy
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sounds goodtonyka wrote:Then how about something like this?
white pawn:
c = clay
_ = Nothing
_, c, _
c, c, c
_, c, _
c, c, c
white rook:
= But: c = a peon
white horse:
= But: c = rook
i so on ...
Black pieces:
Like white pieces but with black clay
black clay = clay + coal
chessboard:
pieces in order
mese for empty cells
pieces in order
for node spawn, I thought about doing a chest-like textures ..
would be possible to make the corner was spawner board edge?
I mean this:
would be possible to make the corner was spawner board edge?
I mean this:
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
- rubenwardy
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ok ... I put link ...
https://www.dropbox.com/s/x6e9zw0zxjiuj ... _spawn.png
https://www.dropbox.com/s/x6e9zw0zxjiuj ... _spawn.png
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
- rubenwardy
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Yes I agree, it was my original idea to do that...tonyka wrote:ok ... I put link ...
https://www.dropbox.com/s/x6e9zw0zxjiuj ... _spawn.png
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