Assets_Warehouse

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JALdMIC
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Joined: Tue Oct 08, 2019 18:49
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Assets_Warehouse

by JALdMIC » Post

Download is in the ContentDB Disenado para ser una coleccion de objetos mayormente decorativos,pero con capacidad para ser modificados,algo asi como un almacen con objetos de utilidad.
Algunos objetos se basan en los de Aperture Desk Job:Greedy,Aperture Desk Toilet Turret.
Puede descargarlo en la ContentDatabase Designed for by a collection of decorative objects,but whit capacity for being modifieds,some like a warehouse whit utility objects.
All objects and textures(except those from wikipedia) in this mods created by
JALdMIC and published under CC_BY_SA 4.0 International

Greedy,Aperture_Science_washing_turret and Aperture_Science_Toilet_Turret are based in those from the game
Aperture Desk Job made by Valve.

Dandylion and pytwire are based in the creatures from the project Tuxemon.

Metalac is based in the creature from zoonamy mod from isaiha.

Krutchy is based in the krutchy doll from Postal Movie of Uwe Boll,postal_bed,uncle_dave_bed,oldrefri and oldtv are from the same movie

Care Bears heart,pole,flowers,start,tree,fence(and corner),popcornmachine,box,basquet,pie(2),table,garden_umbrella,
,writtingmachine,caring_meter,decosignal,caring_compas,little_chest,armchair,giant_heart,giant_basquet,giant_flower,flying globe
are based in those from the Care Bears family serie from Nelvana and America Greetings Cards.

Peppert and Carrot Chest,cristall ball,table,floordeco,wardrobe,mirror,little chair,broom,
potion(fire_dancer,deep_ocean,nature,violent),winner_ribborn,book incarnate chaosa demonds vol1,
signal(mountaint,forest,cloud),mushroom,coral_crown,acrens_symbol,cat_helmet,dragon(dentist_tool,teeth),voting,
sword,hat,water_tree .. guardian_armor .. guargian_gloves
are based in those from the comic of David Revoy.

Hedge is based in the characters from Hedgewars Game

This textures are From wikipedia
flagM26_7 is from ,Oliver Wolters
flagCuba Madden Licence PublicDomain
flagMexico Alex Covarrubias,Based on the arms by Juan Manuel Gabino Villascán. Licence PublicDomain
flagMVenezuela Licence Public Domain
flagTemplar helix84 - own work; part of Image:Cyriaci.svg



The mesh of the book is from archimesh addon for blender from Antonio Vasquez
Part of the code of formspec.luas is based in give_initial_stuff from Celeron55 and others
Part of the code of stuff.lua is based in mobs mod from TenPlus1,Wield3d from stujones11(Stuart Jones)
and parkoursurvive from aitech Image
Image
Image
Image
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V1
Added ushanka
Added a new experimental player model with a cloth and wielded object system,Alert this is experimental and maybe been removed in the future because the actual method made the creation
of new assets for this dificult.(Some of the assets related to this are :minint_uniform,hat_peppert,egyptian hat and tiara,flowers_crown,peppert_and_carrot_sword)
Fixet some errors
Added a new type of object name storage,basically are objects in where the player can store other objects
the code is base in chest.lua from default mod
Added textures for catalog items
New objects
Care Bears: giant_heart,..basquet,..flower,flying_globe
Peppert and Carrot:mushroom,mushroom poison,mushroom poison fake,staff,sword,teeths collar,water_tree
water_tree_guardian_hammer,..armor,fliying broom,
Mobs:Light_spider,Head_huger
Vegetation:Trees
Aperture_Science:toilet and washing machine are now mobs who atack the player and have normal versions
Added recipes

V0.9
Added the flags of Cuba,Mexico,Venezuela and the templar knights,hedge(based in hedgewar characters),
oldtefri,oldtv,postal_bed,uncle_dave_bed,care_bears meter, writtingmachine,decosignal,little_chest,armchair,granma_bear_bed,caring_compas
Fixet some errors of missing textures.
Adde a better formspec for the news
Change the License to CC_BY_SA 4. International
fc Madden PublicDomain
FV public domain
FM Alex Covarrubias, 9 April 2006.
Based on the arms by Juan Manuel Gabino Villascán.
FT helix84 - own work; part of Image:Cyriaci.svg
V0.8
Added peppert and carrot broom,potion(fire_dancer,deep_ocean,nature,violent),winner_riboen
book_incarnation of chaosa demons,signal(mountaint,forest,cloud),mushroom,coral_crown,
acrens_symbol,cat_helmet,dragon(dentist_tool,teeth),voting,flagM26_7
V0.7
Added a new type of objects called light and item
Added care_bears popcornmachine,box,basquet,pie(2),table,garden_umbrella,fence_corner
V0.6.1
Fixet some errors
Resize the peppert_and_carrot floor deco
Fixet the texture of metalanc and the mesh direction
Fixet the mesh direction of peppert_and_carrot_chest and resize a bit
V0.5
Added armchair
Added Peppert and Carrot table and floordeco
Added Care_bears_heart_flowers(2)
Remade all texture system,now the textures are by is dimensions
TQ1 = 8-8px or 8-16
TQ2 = 64-64 or 64-128
TQ3 = 256-256 or 256-512
TQ4 = 1024-1024 or 1024-2048
Rework the collision and selection box of the objects
V0.4.1
Fixet some errors
V0.4
Added a new experimental block who imitates a cloud.
Added a node whit form of star from the Care Bears Family series.
Added chest,cristall_ball and little_chair from Peppert and Carrot Comic
Last edited by JALdMIC on Wed May 17, 2023 17:37, edited 41 times in total.

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
I upload the 0.5 version of asset warehouse,now the mod have more than 20 assets whit the option to chose the model and texture quality of some of this,if you like my work i accept donations to my ko fi

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
I upload the 0.7 version of asset warehouse,now the mod have 42 assets in this version i added 2 new type of objects:lights and stuff,also ,if you like my work i accept donations to my ko fi

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
I upload the 0.8 version of asset warehouse,now the mod have 60 assets

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I submit a new poll you can see this above

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
I upload the 0.9 version of asset warehouse,now the mod have 80 assets

Chem871
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GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: Assets_Warehouse

by Chem871 » Post

Lol at the Hedgewars Hogs.
What is SCP-055?

JALdMIC
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Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
I upload the Alpha version of what will be the future 1.0. , in this version there are many changes and new stuff and experiments.

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
I upload the Alpha version of what will be the future 1.0 , in this version there are many changes and new stuff and experiments.

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
A little update.

JALdMIC
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Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
A few days ago i upload a little update with clothes but i forget to write this in the forum

JALdMIC
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Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
Upload a little update with new stuff about the care bears

JALdMIC
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Posts: 116
Joined: Tue Oct 08, 2019 18:49
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Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
Upload the last alpha version before the real 1.0,this is only for the players to test and find errors,so the next version don't have new items.

JALdMIC
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Posts: 116
Joined: Tue Oct 08, 2019 18:49
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Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English,upload the final version of the first part of Assets Warehouse,when i talk of first part i refers to the aproximated 100 objects are completed.

JALdMIC
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Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
I upload a new version of the mod fixing some bugs and a new mod named assets warehouse part 2,is like the first but i decide to create a new mod for the assets because the first is now to big.

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
Uploaded new version of Assets Warehouse and part2 with a lot of new stuff,added a option for chose if use the minetest default player model,
and a experimental option for select the language of the assets,for now only a few assets use this.

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I upload the version 0.3 of the part2,i added various assets based in the animated Fernanda,i also added a new texture for the grass,this is a experiment.

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
Upload new version of Assets Warehouse and part2
Now you can select a new player model using the configuration menu
and having the part2.
Subida una nueva version de Assets Warehouse y la parte2
Ahora puede seleccionar un nuevo modelo para el jugador usando el menu de configuracion y teniendo la parte 2.

JALdMIC
Member
Posts: 116
Joined: Tue Oct 08, 2019 18:49
In-game: None

Re: Assets_Warehouse

by JALdMIC » Post

I don't speak English
I upload a new version of Assets Warehouse to Minetest Content DB
This is the last version of the mod until 3months,i decide pause the project momentary because
in the last version become to big,for made it less than 100MB i have to downgrade the quality
of the models and textures,so if i want to create more assets i will have to downgrade the
quality,and i have another projects and things to do,i don't decide to leave the project so
i still actualize for fix bugs and some minor changes.

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