While out adventuring, it is really convenient to throw down some torches without having to deselect your sword.
While building, it is a real time saver to keep your pickaxe equipped for upcoming mistakes while you're building.
The mcl_offhand mod for Mineclone2 provides such an offhand but it is limited to that specific game and it only lets you equip shields, not building blocks or torches.
That's why I edited it to remove the dependency and to let you use any item of your choice.
How it works
- Install the mod alongside controls and modlib.
- Select a stack of nodes, torches, etc. in your hotbar
- Press your aux1 button (usually E) to move that stack to your offhand
- Select any tool (like a sword or pickaxe) or an empty hand in your hotbar
- Right-click to place nodes from your offhand
By default, the mod uses the aux1 key to switch items between hands. The same key that some sprint mods use. You can select a different key in the mod settings. Alternatively, give minetest_wadsprint a try which doesn't require that key.
Recommended mods
I recommend using visible_wielditem to ensure that items look the same in both hands.
Use wielded_light to make held torches (and other glowing things) emit light while in your offhand. The illumination mod is not compatible, so make sure you use wielded_light instead.
If you use 3d_armor then I recommend disabling the included wieldview mod in favour of visible_wielditem. If you don't like the 3d item display on your offhand then you can also disable that in this mod's settings. The item will not be displayed if equipped with a shield to prevent clipping.
License
GNU GPL v3, following the original mod
This is a fork of mcl_offhand. For credit, please also checkout Mineclone2's credit section.
The code for the 3D item view is forked form visible_wielditem and dual-licensed under GNU GPL v3 as well as MIT.
The texture pack used in the video above is Soothing32
Links
Download - Source Code