Torch 3D =,D

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yves_de_beck
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by yves_de_beck » Mon Jan 21, 2013 09:00

Very Goood =)

I'm waiting for the Update of 3D Torches !!!!
 

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Chinchow
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by Chinchow » Mon Jan 21, 2013 09:05

How did you make the torch what program?
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

4aiman
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by 4aiman » Mon Jan 21, 2013 09:30

That's nodeboxes :) You may use any text editor to define those.
 

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Chinchow
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by Chinchow » Mon Jan 21, 2013 09:42

I have no experience with node boxes could you explain how you change their look?
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

4aiman
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by 4aiman » Mon Jan 21, 2013 11:29

nodeboxes are made like so:
Code: Select all
             node_box = {
                type = "fixed",
                fixed = {0.05,-0.45,0.45, 0.05,-0.35,0.5}

Values are (respectively): x_start, y_start, z_start, x_end, y_end, z_end.
So you can create a "cube" with the size you want.
But nodeboxes can be "stacked" like this:
Code: Select all
fixed = {
                       {0.05, -0.45, 0.45,  0.05,  -0.35,  0.5},
                       {0.1,  -0.35,  0.1,  0.05,      0,  0.5},
}

So you can create almost any type of form.
For more info look at non-cubic items mod ;)
Last edited by 4aiman on Mon Jan 21, 2013 11:30, edited 1 time in total.
 

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Chinchow
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by Chinchow » Mon Jan 21, 2013 15:46

All right thanks for the help
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

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yves_de_beck
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by yves_de_beck » Tue Jan 22, 2013 11:43

What about Torches hanging on ceiling???

Image
 

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babe223
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by babe223 » Tue Jan 22, 2013 13:21

wow amazing @ yves_de_beck
I was thinking of doing an update of me I was going to mod the mod signs baser why he put it to the side and floor http://forum.minetest.net/viewtopic.php?id=2736
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458
 

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babe223
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by babe223 » Tue Jan 22, 2013 13:51

I would help with my mod? @yves_de_beck?
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458
 

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yves_de_beck
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by yves_de_beck » Wed Jan 23, 2013 09:16

I've the code already complete xD

Do you want try it to code yourself?

If you want i can make a Update for this mod... Because you have posted the download link to my server ;)
Last edited by yves_de_beck on Wed Jan 23, 2013 09:30, edited 1 time in total.
 

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babe223
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by babe223 » Wed Jan 23, 2013 09:46

yes, yes thank you if you do this ;D
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458
 

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yves_de_beck
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yves_de_beck
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by yves_de_beck » Wed Jan 23, 2013 10:19

4aiman wrote:Sorry for making you wait...
Here, add this to the very bottom of nodes.lua
Code: Select all
minetest.register_on_placenode(function (pos, newnode, placer, oldnode, itemstack)

-- minetest.chat_send_all(oldnode.name .. " was replaced with " .. newnode.name .. " at " .. minetest.serialize(pos))
pos.y = pos.y-1
local nodeunder = minetest.env:get_node(pos)
local name = nodeunder.name
-- minetest.chat_send_all("A node under that is at " .. minetest.serialize(pos) .. " and that is " .. name)
if name ~= "air" and newnode.name == "default:torch" then
   pos.y = pos.y+1
   minetest.env:remove_node(pos)
   minetest.env:place_node(pos, {name="torches:torch_bottom"})
   return
end
end
)

This piece of code replaces default:torch with torches:torch_bottom if a node under it isn't air.

Hereby I request an update! ;)


I've added it ;)
 

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yves_de_beck
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by yves_de_beck » Wed Jan 23, 2013 10:19

Sooo:

Here are the new Downloadlinks:

http://www.stedefreun.de/download/torches.7z
http://www.stedefreun.de/download/torches.zip

The recipe picture, I have updated!

Perhaps you can post a Topic move request here: http://forum.minetest.net/viewtopic.php?id=2828

Then your mod is released, and everyone can find this mod faster ;)
 

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babe223
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by babe223 » Wed Jan 23, 2013 11:42

I do not know if it was you who changed my whole mod or a bug but I do not need to craft torches and so do the standard torch ready and if I put on the floor she gets Imageif I stick in the ceiling automatically gets Image if I stick it on the wall is usually in Perere xD
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458
 

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yves_de_beck
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by yves_de_beck » Wed Jan 23, 2013 12:05

Okay, I think i understand what you mean.

The default Torch is your first made torch, this which is hanging on wall.
If you place this on the wall, its naturaly hanging on wall.
Placing this down ceiling it changes to the lantern.
If you put the torch on ground it changes to the torch stick and placing there. okay.

When you dig one of these torches you get ever the default torch -> the torch design hanging on wall.

So far so good.
But it could be that someone would place the lantern on the ground.
That works only if you craft explicit the lantern and place it where you want (in exemple on ground). for this are the recipe to transform the default torch in the other chapes.

OKay? =)
Last edited by yves_de_beck on Wed Jan 23, 2013 12:28, edited 1 time in total.
 

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babe223
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by babe223 » Wed Jan 23, 2013 12:12

hm ... ok so I found interesting about that comment xD
you and very good with codes thanks for everything; D
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458
 

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by yves_de_beck » Wed Jan 23, 2013 12:28

babe223 wrote:hm ... ok so I found interesting about that comment xD
you and very good with codes thanks for everything; D



No Problem. =)
 

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babe223
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by babe223 » Mon Jan 28, 2013 23:23

@yves_de_beck Please update the pictures I know I could even atuliazar more I think it's cool to do direct download without even serves as a sort of download or something, another reason for me to update the textures and why I do not like minecraft mias season today days I comproeendo minetest descide then change the texture of the wood minecraft for minetest
Image
Image
Image
Image
Image
Image
Image
Image
Image
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458
 

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yves_de_beck
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by yves_de_beck » Tue Jan 29, 2013 07:52

babe223 wrote:@yves_de_beck Please update the pictures I know I could even atuliazar more I think it's cool to do direct download without even serves as a sort of download or something, another reason for me to update the textures and why I do not like minecraft mias season today days I comproeendo minetest descide then change the texture of the wood minecraft for minetest
pics...


Hey babe223,

MOD Updated =)
 

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babe223
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by babe223 » Tue Jan 29, 2013 10:13

thanks =)
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458
 

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babe223
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by babe223 » Mon Feb 18, 2013 18:44

I managed to put my mod in-game 3D torches default, ie he left to become a mod der default
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458
 

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Inocudom
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by Inocudom » Mon Apr 22, 2013 01:02

I like the models for these torches. They work well as default replacements. The current torches strike me as being ugly, so I don't enjoy using them all that much.
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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babe223
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by babe223 » Mon Apr 22, 2013 13:15

@Inocudom thanck you :D I also do not really like the default torch xD
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458
 

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by Inocudom » Mon Apr 22, 2013 15:11

babe223 wrote:Image


There are a couple of fixes you might want to do. The hanging lanterns will need some work with how they are textured (in your image above, the undersides of the flames in the lanterns should have the flame texture instead of the wood texture.) Also, when default torches are placed and the torches of this mod are installed, the node replacement that results causes some torches to be oriented a different way (this is most common with torches that are on walls.)

This mod could be added to ShadowNinja's server soon (the server is found in the cURL list in the main menu of Minetest.) Me and Sokomine are looking forward to seeing it there.
Last edited by Inocudom on Mon Apr 22, 2013 15:22, edited 1 time in total.
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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