[Mod] 3D Animated NPC [1.5]
- Likwid H-Craft
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I am going use this if all fine with you make my mobs for Metroidtest.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
http://likwidtest.hj.cx/ (Not Done)
The license is WTFPL and also he doesnt mind cause he changed it when i used code from his mod. You can also use my mod if you want peaceful aspects in it.Likwid H-Craft wrote:I am going use this if all fine with you make my mobs for Metroidtest.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
- jordan4ibanez
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Help? Figured out a way to get it show in the configure window, but now it won't run.
EDIT: I figured out the problem, I had two minetest folders in one. It works perfectly, haha, good job!
EDIT: I figured out the problem, I had two minetest folders in one. It works perfectly, haha, good job!
Last edited by kamarajitsu on Wed Apr 03, 2013 16:34, edited 1 time in total.
- AMMOnym
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viewtopic.php?id=3898 : plantlife
Uh... I have nearly every mod on my computer. xD. Just don't use many.AMMOnym wrote:viewtopic.php?id=3898 : plantlife
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Then start by making the blender model! The rest can be done pretty easily. Also, you may consider doing a donkey or pony instead of a real horse as those are smaller animals - and smaller animals usually look more realistic as far as movement goes.AMMOnym wrote: want to make a some Horse mod like ostrich in mobframework for any adventure map
A list of my mods can be found here.
- Krock
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1st post:pop_harte wrote:Cool but where i download it.HELP.I'm confused
jordan4ibanez wrote:...ough 6000 they'll chase after you
[ Download: broken link ]
[ Video of NPCs roaming around: broken link ]
Licens...
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
Re: [Mod] 3D Animated NPC [1.5]
I just got Minetest last month. Will this work in Minetest 0.4.10?
I test mines.
Re: [Mod] 3D Animated NPC [1.5]
FYI I made a fork of this mod called Peaceful NPC a long time ago. And yes it still works with 4.10. The base code is mostly the same for movements and the such. viewtopic.php?id=4167
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
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