[Mod] 3D Animated NPC [1.5]

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Likwid H-Craft
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by Likwid H-Craft » Thu Jan 17, 2013 17:00

I am going use this if all fine with you make my mobs for Metroidtest.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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jojoa1997
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by jojoa1997 » Thu Jan 17, 2013 20:31

Likwid H-Craft wrote:I am going use this if all fine with you make my mobs for Metroidtest.

The license is WTFPL and also he doesnt mind cause he changed it when i used code from his mod. You can also use my mod if you want peaceful aspects in it.
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

aximx51v
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by aximx51v » Fri Jan 18, 2013 04:21

(follow up from my last comment)
I installed the newer armor mod, and still have invulnerability to NPCs. the animals mod isn't affected, however; wolves can eat me.
anybody know how to fix this?

also, it'd be nice to have a working spawning algorithm :)
 

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jordan4ibanez
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by jordan4ibanez » Sat Mar 23, 2013 23:45

Oh here this is, I need this at the front page of mods so I can refer back to it and such.
I've been gone for a long time
 

kamarajitsu
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by kamarajitsu » Wed Apr 03, 2013 01:16

I installed the mod, but my inventory to the left doesn't show up now. Then when I deleted the mod, my inventory still isn't showing up. Help?
 

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jojoa1997
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by jojoa1997 » Wed Apr 03, 2013 01:22

that is your creative inventory. on the main menu you should see 2 checkboxes. damage and creative. check the creative
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

kamarajitsu
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by kamarajitsu » Wed Apr 03, 2013 01:36

Thanks :) Now I'm trying to reinstall the mod, I put it into the /mod/minetest folder. And when I open up the game the mod is not showing in the configure window
 

kamarajitsu
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by kamarajitsu » Wed Apr 03, 2013 14:16

Help? Figured out a way to get it show in the configure window, but now it won't run.

EDIT: I figured out the problem, I had two minetest folders in one. It works perfectly, haha, good job! :)
Last edited by kamarajitsu on Wed Apr 03, 2013 16:34, edited 1 time in total.
 

Rhys
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by Rhys » Tue Sep 10, 2013 17:25

How do I download this mod? - Link broken? D:
 

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AMMOnym
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by AMMOnym » Tue Sep 10, 2013 17:30

rhys u can download this mod its awesome :https://forum.minetest.net/viewtopic.php?id=4167 but u must have this mod too : plantlife from vannesa
 

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AMMOnym
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Rhys
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by Rhys » Wed Sep 11, 2013 15:08



Uh... I have nearly every mod on my computer. xD. Just don't use many.
 

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AMMOnym
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by AMMOnym » Thu Sep 12, 2013 06:40

I want to make a some Horse mod like ostrich in mobframework for any adventure map
 

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by Sokomine » Thu Sep 12, 2013 14:55

AMMOnym wrote: want to make a some Horse mod like ostrich in mobframework for any adventure map

Then start by making the blender model! The rest can be done pretty easily. Also, you may consider doing a donkey or pony instead of a real horse as those are smaller animals - and smaller animals usually look more realistic as far as movement goes.
A list of my mods can be found here.
 

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AMMOnym
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by AMMOnym » Thu Sep 12, 2013 18:03

its interesting idea
 

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pop_harte
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by pop_harte » Wed Mar 26, 2014 17:00

Cool but where i download it.HELP.I'm confused
 

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Krock
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by Krock » Wed Mar 26, 2014 17:21

pop_harte wrote:Cool but where i download it.HELP.I'm confused

1st post:
jordan4ibanez wrote:...ough 6000 they'll chase after you
[ Download: broken link ]
[ Video of NPCs roaming around: broken link ]
Licens...
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

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SAMIAMNOT
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Re: [Mod] 3D Animated NPC [1.5]

by SAMIAMNOT » Thu Sep 04, 2014 00:03

I just got Minetest last month. Will this work in Minetest 0.4.10?
I test mines.
 

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Esteban
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Re:

by Esteban » Thu Sep 04, 2014 01:08

.
Last edited by Esteban on Fri Mar 18, 2016 13:34, edited 1 time in total.
 

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jojoa1997
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Re: [Mod] 3D Animated NPC [1.5]

by jojoa1997 » Thu Sep 04, 2014 03:18

FYI I made a fork of this mod called Peaceful NPC a long time ago. And yes it still works with 4.10. The base code is mostly the same for movements and the such. viewtopic.php?id=4167
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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