[mod]real_ores[real_ores]

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Rancon
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[mod]real_ores[real_ores]

by Rancon » Post

licence:WTFPL
This mod adds some realistic ores.
Image
Download: https://github.com/Lx13VGeopbyte/RealOr ... master.zip
Last edited by Rancon on Sat Sep 21, 2013 12:56, edited 1 time in total.
Any tips on blender, gimp, or codea?

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Chinchow
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by Chinchow » Post

Wow love the textures and adding a recipe and such is simple if that's the issue also if time is the issue take your time a mod is not completed when it is uploaded it can take a long time for a mod to be "finished" good luck!
EDIT: Google WTFPL for a public license and create a text file with the WTFPL text in it
Last edited by Chinchow on Wed Jan 02, 2013 00:37, edited 1 time in total.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests

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jojoa1997
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by jojoa1997 » Post

you need to change your mod name there is already one named moreblocks http://minetest.net/forum/viewtopic.php?id=509
Coding;
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12X tweaking to be just right

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Rancon
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by Rancon » Post

Ok, ill change the name
Any tips on blender, gimp, or codea?

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Chinchow
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by Chinchow » Post

How about mythical ores
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests

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jojoa1997
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by jojoa1997 » Post

Rancon wrote:Ok, ill change the name
thank you
Coding;
1X coding
3X debugging
12X tweaking to be just right

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0gb.us
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by 0gb.us » Post

There is also already one called morestuff: http://minetest.net/forum/viewtopic.php?id=1983

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jojoa1997
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by jojoa1997 » Post

try ranores
Coding;
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12X tweaking to be just right

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Rancon
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by Rancon » Post

Chinchow wrote:Wow love the textures and adding a recipe and such is simple if that's the issue also if time is the issue take your time a mod is not completed when it is uploaded it can take a long time for a mod to be "finished" good luck!
EDIT: Google WTFPL for a public license and create a text file with the WTFPL text in it
Uhh.... I meant no items can be crafted from the ingots. The only things so far are the ores, lumps, and ingots.
Any tips on blender, gimp, or codea?

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Rancon
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by Rancon » Post

I've created pickaxes for this mod... Columbite's the strongest.
Any tips on blender, gimp, or codea?

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Rancon
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by Rancon » Post

Rancon wrote:I've created pickaxes for this mod... Columbite's the strongest.
... So far.
Any tips on blender, gimp, or codea?

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Rancon
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by Rancon » Post

Chinchow wrote:How about mythical ores
I'll add those, but can you come up with the names?
Any tips on blender, gimp, or codea?

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Chinchow
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by Chinchow » Post

I meant that as a name but how about:
Shockenite:Ingots could be used as powerful fuel and be crafted into torches as well and craft tools and blocks with light
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests

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jojoa1997
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by jojoa1997 » Post

Chinchow wrote:I meant that as a name but how about:
Shockenite:Ingots could be used as powerful fuel and be crafted into torches as well and craft tools and blocks with light
it could be yellow and the ore would look like a lightning bolt
Coding;
1X coding
3X debugging
12X tweaking to be just right

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Rancon
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by Rancon » Post

Chinchow wrote:I meant that as a name but how about:
Shockenite:Ingots could be used as powerful fuel and be crafted into torches as well and craft tools and blocks with light
nice.
Any tips on blender, gimp, or codea?

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Rancon
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by Rancon » Post

Rancon wrote:
Rancon wrote:I've created pickaxes for this mod... Columbite's the strongest.
... So far.
Now its tsavorite.
Any tips on blender, gimp, or codea?

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by kaeza » Post

light_source = 14
in the node definition
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Rancon
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by Rancon » Post

kaeza wrote:light_source = 14
in the node definition
Thanks
Any tips on blender, gimp, or codea?

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Rancon
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by Rancon » Post

The mod has been updated and is now on github :)
Any tips on blender, gimp, or codea?

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