Bas080
Member
Posts: 398 Joined: Mon May 21, 2012 15:54
GitHub:
bas080
IRC: bas080
In-game: bas080
Location: Netherlands
by Bas080 » Thu Jan 24, 2013 02:48
Post
Mod that spawns pots and crates in random locations in the world
DOES NOT SPAWN IN WORLD YET USE /giveme
Implemented -
Not yet Implemented -
Upcoming
Features
Items fall out when containers are broken
Crates, pots and chess contain rare and common items
Nodes that look good
Spawn in groups
More likely in caves
Download
https://github.com/bas080/giftszipball/master
...or see code
https://github.com/bas080/gifts
Depends
Default
Licence
WTFPL for LUA/CODE
New ideas are always welcome!
Last edited by
Bas080 on Fri Jan 25, 2013 02:36, edited 1 time in total.
snakevenom
Member
Posts: 119 Joined: Sat Sep 22, 2012 12:56
Location: worthing
by snakevenom » Fri Jan 25, 2013 18:22
Post
cool! if these could generate in structures then that would be great for rpg forks of minetest!
4aiman
Member
Posts: 1208 Joined: Mon Jul 30, 2012 05:47
by 4aiman » Fri Jan 25, 2013 18:33
Post
Um.. pictures?
Bas080
Member
Posts: 398 Joined: Mon May 21, 2012 15:54
GitHub:
bas080
IRC: bas080
In-game: bas080
Location: Netherlands
by Bas080 » Fri Jan 25, 2013 22:15
Post
4aiman wrote: Um.. pictures?
This is a WIP. Nodes and textures have not yet been implemented. Only the crate node and texture. When all 4 items have been implemented i'll share a screenshot. Maybe you can help me?
acridstone
Member
Posts: 14 Joined: Sat Mar 02, 2013 06:53
by acridstone » Mon Mar 25, 2013 01:59
Post
This would be awesome. Especially the chess!
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