Doctor Who Mod (WIP) [GPLv3]
- Likwid H-Craft
- Member
- Posts: 1113
- Joined: Sun Jan 06, 2013 14:20
- Location: Lost in Crypt
I don't have skype and what is gchat? and I don't know how post on IRC unless I can't find the button, and we can always do pm.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
http://likwidtest.hj.cx/ (Not Done)
gchat = google chat (comes with GMail), oh ok, that's fine, we can do PM tooLikwid H-Craft wrote:I don't have skype and what is gchat? and I don't know how post on IRC unless I can't find the button, and we can always do pm.
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I. HELP. TEXTURES.
Also, bigger on the inside -> check the nether stuff. i think that'd help.
moving through time -> rollback mod. what do you think?
Also, bigger on the inside -> check the nether stuff. i think that'd help.
moving through time -> rollback mod. what do you think?
Last edited by Mito551 on Sun Feb 10, 2013 12:10, edited 1 time in total.
Awesome thanks! Are you talking about portals in the nether mod?Mito551 wrote:I. HELP. TEXTURES.
Also, bigger on the inside -> check the nether stuff. i think that'd help.
moving through time -> rollback mod. what do you think?
Hmm, I'm not too sure about implementing moving through time, because then griefers could build a TARDIS and then... yeah... xD
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
- Likwid H-Craft
- Member
- Posts: 1113
- Joined: Sun Jan 06, 2013 14:20
- Location: Lost in Crypt
As a CO-Work I think that be a great idea, but we will need make a tool, that allows, to mine the blocks.mito551 wrote:time travel could require permissions?
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
http://likwidtest.hj.cx/ (Not Done)
Right yeah... and hmm, I'm still not sure, because then we would need a rather large 4-dimensional DB... and it would take time to rollback the whole world...Mito551 wrote:well, i think nether stuff could help. the idea is somewhat the same, but we don't have to generate different terrain each time.
what textures do you need?
time travel could require permissions?
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
Maybe make a copy of 1-4 block(s) (16x16x16 nodes) in a file named "x_y_z_date_time" after issuing a command like "/save_local_continuum"?lkjoel wrote:Right yeah... and hmm, I'm still not sure, because then we would need a rather large 4-dimensional DB... and it would take time to rollback the whole world...
Then, if one want to travel back in time, he/she would use some node with a list of possible dates and places in it's formspec.
It would look like worldedit saving/loading parts of a world.
Uhh.... seems more like a rollback mod, and it would only travel that part back into time... I think I'll just leave it because if not, it could honestly make things utterly weird4aiman wrote:Maybe make a copy of 1-4 block(s) (16x16x16 nodes) in a file named "x_y_z_date_time" after issuing a command like "/save_local_continuum"?lkjoel wrote:Right yeah... and hmm, I'm still not sure, because then we would need a rather large 4-dimensional DB... and it would take time to rollback the whole world...
Then, if one want to travel back in time, he/she would use some node with a list of possible dates and places in it's formspec.
It would look like worldedit saving/loading parts of a world.
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
yeah xDMito551 wrote:time travel always does
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
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- New member
- Posts: 2
- Joined: Sun Feb 10, 2013 23:48
Oh right, yes, thanks for the idea, will add that to the mod!Craft2Death wrote:What me think on what was it hmm. oh yeah Do you like to have a Sonic Screwdriver?
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
How about adding an invisible entity "inside" the TARDIS?lkjoel wrote:No fancy "look inside" feature (unless someone can show me how to do that in a mod), just simple "punch and get teleported to interior/exterior". Sorry...
One goes "inside" and the entity checks "on_step" whether there are players "inside" it. If there are, they get teleported.
As for "entering" "inside" TARDIS - just make that node of TARDIS not walkable (e.g. not solid, like in fakeblocks mod).
Right, but then it's even more obvious that it doesn't support "look inside", right? Also, a similar situation to the nether mod's portal can happen (and even I am not happy about them lol)4aiman wrote:How about adding an invisible entity "inside" the TARDIS?lkjoel wrote:No fancy "look inside" feature (unless someone can show me how to do that in a mod), just simple "punch and get teleported to interior/exterior". Sorry...
One goes "inside" and the entity checks "on_step" whether there are players "inside" it. If there are, they get teleported.
As for "entering" "inside" TARDIS - just make that node of TARDIS not walkable (e.g. not solid, like in fakeblocks mod).
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
"Look inside" would be possible only by using an entity...
It's just insane, but TARDIS may be a bot. There was an episode when she said that it is SHE who decides where to go.
Then It can't be wiped with "/clearobjects" as well as can have ANY mesh, that IS visible from the insides of it
Crafting a block and punch it would result in immediate dig&add back to inventory while teleporting tardis to the summoner.
Yes, this way there would be only 1 TARDIS, but I think that's natural.
To prevent trolling, summon of the TARDIS may be made available only for those, who have the Timelord's watch. Limiting that to only 1 per game is a piece of cake.
Also I suggest using the following scheme:
- remove Timelord's watch from the inventory on log-off;
- if that's not possible (player put the watch into a chest or some other node ) - remove it once ANYONE will possess them;
- once removed, watch can be dropped by a mob again;
- a message about someone picked up the watch should be broadcasted.
I definitely have forgot smth, but feel free to ask and argue (constructively
It's just insane, but TARDIS may be a bot. There was an episode when she said that it is SHE who decides where to go.
Then It can't be wiped with "/clearobjects" as well as can have ANY mesh, that IS visible from the insides of it
Crafting a block and punch it would result in immediate dig&add back to inventory while teleporting tardis to the summoner.
Yes, this way there would be only 1 TARDIS, but I think that's natural.
To prevent trolling, summon of the TARDIS may be made available only for those, who have the Timelord's watch. Limiting that to only 1 per game is a piece of cake.
Also I suggest using the following scheme:
- remove Timelord's watch from the inventory on log-off;
- if that's not possible (player put the watch into a chest or some other node ) - remove it once ANYONE will possess them;
- once removed, watch can be dropped by a mob again;
- a message about someone picked up the watch should be broadcasted.
I definitely have forgot smth, but feel free to ask and argue (constructively
Last edited by 4aiman on Mon Feb 11, 2013 06:57, edited 1 time in total.
I still don't get how you could "look inside" from the outside with that... could you enlighten me?4aiman wrote:"Look inside" would be possible only by using an entity...
I'm not getting you... why would I do that? The TARDIS does not actually move (it only teleports).4aiman wrote:It's just insane, but TARDIS may be a bot. There was an episode when she said that it is SHE who decides where to go.
Crafting what kind of block?4aiman wrote:Crafting a block and punch it would result in immediate dig&add back to inventory while teleporting tardis to the summoner.
Right, but if at all possible, it would be really fun to have multiple TARDISes, because then most trolling and "higher-class exclusion" (similar to mods vs users) could be ruled out4aiman wrote:Yes, this way there would be only 1 TARDIS, but I think that's natural.
I totally agree4aiman wrote:To prevent trolling, summon of the TARDIS may be made available only for those, who have the Timelord's watch. Limiting that to only 1 per game is a piece of cake.
What about you can only have 1 timelord watch in your inventory, or none if you are already a timelord?4aiman wrote:- remove Timelord's watch from the inventory on log-off;
- if that's not possible (player put the watch into a chest or some other node ) - remove it once ANYONE will possess them;
- once removed, watch can be dropped by a mob again;
Good idea! But maybe only show it once he turned into a timelord? Because if not, say he drops it and takes it, drops, takes, etc..., it could drive the other players crazy4aiman wrote:- a message about someone picked up the watch should be broadcasted.
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
Thanks for the idea! I was about to use "meta-strings", but yeah, that's so much simpler!jojoa1997 wrote:I think that there should be a priv to be a time lord so ad mins/moderators can place as many as they want
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
- Likwid H-Craft
- Member
- Posts: 1113
- Joined: Sun Jan 06, 2013 14:20
- Location: Lost in Crypt
You made those? Amazing!Likwid H-Craft wrote:Models Made{Still Works}
Just thinking, maybe we would need to have a low-poly model instead of a high-poly one, because of the nature of minetest? You know, having a pixelated and block-based environment, and suddenly, out of the blue, comes an epicly highly detailed dalek?
That's just perfect world scenario, but if you can't or don't want to, those would be absolutely awesome!
Last edited by lkjoel on Mon Feb 11, 2013 16:49, edited 1 time in total.
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
- Likwid H-Craft
- Member
- Posts: 1113
- Joined: Sun Jan 06, 2013 14:20
- Location: Lost in Crypt
I can remake them to Low Poly it will take 3 days though.
Why 3 well it took me a week for High so 3 for maybe low, and do textures.
Why 3 well it took me a week for High so 3 for maybe low, and do textures.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
http://likwidtest.hj.cx/ (Not Done)
Thank you so much!!Likwid H-Craft wrote:I can remake them to Low Poly it will take 3 days though.
Why 3 well it took me a week for High so 3 for maybe low, and do textures.
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
- Likwid H-Craft
- Member
- Posts: 1113
- Joined: Sun Jan 06, 2013 14:20
- Location: Lost in Crypt
Likwid H-Craft wrote:Your's welcome.
On another note, I have finished a basic concept of the TARDIS. Now time to add basic features (like locking, etc...), and then I'm going to work on the inside!
My mods: The Nether | Doctor Who (WIP)
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
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