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-- Minetest 0.4 mod: blender
--
-- Crafting definition
--
minetest.register_craft({
output = 'blender:blade',
recipe = {
{'', 'default:steel_ingot', ''},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
{'', 'default:steel_ingot', ''},
}
})
--
-- Powers
--
minetest.register_craft({
type = "power",
recipe = "power:lighting_orb",
powertime = 10,
})
--
-- Node definitions
--
blender.blender_inactive_formspec =
"size[8,1]"..
"image[2,2;1,1;default_furnace_fire_bg.png]"..
"list[current_name;power;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;1,1;]"..
"list[current_player;main;0,5;8,1;]"
minetest.register_node("blender:blender", {
description = "Blender",
tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
paramtype2 = "facedir",
groups = {cracky=2},
legacy_facedir_simple = true,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", blender.blender_inactive_formspec)
meta:set_string("infotext", "Blender")
local inv = meta:get_inventory()
inv:set_size("power", 1)
inv:set_size("src", 1)
inv:set_size("dst", 1)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("power") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
minetest.register_node("blender:blender_active", {
description = "Blender",
tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
paramtype2 = "facedir",
light_source = 0,
drop = "blender:blender",
groups = {cracky=2, not_in_creative_inventory=1},
legacy_facedir_simple = true,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", blender.blender_inactive_formspec)
meta:set_string("infotext", "Blender");
local inv = meta:get_inventory()
inv:set_size("power", 1)
inv:set_size("src", 1)
inv:set_size("dst", 1)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("power") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
function hacky_swap_node(pos,name)
local node = minetest.env:get_node(pos)
local meta = minetest.env:get_meta(pos)
local meta0 = meta:to_table()
if node.name == name then
return
end
node.name = name
local meta0 = meta:to_table()
minetest.env:set_node(pos,node)
meta = minetest.env:get_meta(pos)
meta:from_table(meta0)
end
minetest.register_abm({
nodenames = {"blender:blender","blender:blender_active"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
for i, name in ipairs({
"power_totaltime",
"power_time",
"src_totaltime",
"src_time"
}) do
if meta:get_string(name) == "" then
meta:set_float(name, 0.0)
end
end
local inv = meta:get_inventory()
local srclist = inv:get_list("src")
local cooked = nil
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
local was_active = false
if meta:get_float("power_time") < meta:get_float("power_totaltime") then
was_active = true
meta:set_float("power_time", meta:get_float("power_time") + 1)
meta:set_float("src_time", meta:get_float("src_time") + 1)
if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",cooked.item) then
-- Put result in "dst" list
inv:add_item("dst", cooked.item)
-- take stuff from "src" list
srcstack = inv:get_stack("src", 1)
srcstack:take_item()
inv:set_stack("src", 1, srcstack)
else
print("Could not insert '"..cooked.item:to_string().."'")
end
meta:set_string("src_time", 0)
end
end
if meta:get_float("power_time") < meta:get_float("power_totaltime") then
local percent = math.floor(meta:get_float("power_time") /
meta:get_float("power_totaltime") * 100)
meta:set_string("infotext","Blender active: "..percent.."Watts")
hacky_swap_node(pos,"blender:blender_active")
meta:set_string("formspec",
"size[8,1]"..
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-percent)..":default_furnace_fire_fg.png]"..
"list[current_name;power;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;1,1;]"..
"list[current_player;main;0,5;8,1;]")
return
end
local power = nil
local cooked = nil
local powerlist = inv:get_list("power")
local srclist = inv:get_list("src")
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
if powerlist then
power = minetest.get_craft_result({method = "power", width = 1, items = powerlist})
end
if power.time <= 0 then
meta:set_string("infotext","Blender out of power")
hacky_swap_node(pos,"blender:blender")
meta:set_string("formspec", blender.blender_inactive_formspec)
return
end
if cooked.item:is_empty() then
if was_active then
meta:set_string("infotext","Blender is empty")
hacky_swap_node(pos,"blender:blender")
meta:set_string("formspec", blender.blender_inactive_formspec)
end
return
end
meta:set_string("power_totaltime", power.time)
meta:set_string("power_time", 0)
local stack = inv:get_stack("power", 1)
stack:take_item()
inv:set_stack("power", 1, stack)
end,
})
--
-- Crafting items
--
minetest.register_craftitem("blender:blade", {
description = "Blender Blade",
inventory_image = "blade.png",
})
-- END