I'm trying to make a thermoelectric/peltier generator for Technic (that's the only thing I could think of to call it, I essentially just want it to be a generator that runs on anything that works in a furnace). The problem is that when it takes the fuel, it burns instantly and I don't get anything out of it.
Here's the code that I modified:
Code: Select all
minetest.register_abm({
nodenames = {"technic:peltiergenerator","technic:peltiergenerator_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
local burn_time= meta:get_float("burn_time")
local charge= meta:get_float("internal_EU_buffer")
local max_charge= meta:get_float("internal_EU_buffer_size")
local burn_charge=200
if burn_time>0 then
if charge+burn_charge>max_charge then
burn_charge=max_charge-charge
end
if burn_charge>0 then
burn_time=burn_time-1
meta:set_float("burn_time",burn_time)
charge=charge+burn_charge
meta:set_float("internal_EU_buffer",charge)
end
end
if burn_time==0 then
local fuel = nil
local inv = meta:get_inventory()
if inv:is_empty("src")==false then
local srcstack = inv:get_stack("src", 1)
src_item=srcstack:to_table()
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = src_item})
if fuel.time then
srcstack:take_item()
inv:set_stack("src", 1, srcstack)
meta:set_float("burn_time",fuel.time)
hacky_swap_node (pos,"technic:peltiergenerator_active")
end
end
end
local load = math.floor((charge/max_charge)*100)
local percent = math.floor((burn_time/16)*100)
meta:set_string("formspec",
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
(load)..":technic_power_meter_fg.png]"..
"label[0,0;Generator]"..
"label[1,3;Power level]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png^[lowpart:"..
(percent)..":default_furnace_fire_fg.png]"..
"list[current_player;main;0,5;8,4;]"
)
if burn_time==0 then
hacky_swap_node (pos,"technic:peltiergenerator")
end
end
})