Looks like it SHOULD work, if only on 0.4.5 (or lower). What's broken? Damage? Craft-
... shouldn't it be default:coal_lump, not default:coallump? That might fix crafting.
EDIT:
I really don't know what the heck I'm doing with code, so my advice might not be all that helpful. I'm a "mod-modder", a "script modder" rather than an actual coder. From memory, coallump is the issue.
EDIT EDIT:
Look at the [2] things again: you define it TWICE for two groups (crumbly, and something else). I'm pretty sure that you meant to type [1] [2] [3] once, not [2] [2] [3].
EDIT EDIT EDIT:
Yay, got ninja replied.
Last edited by tinoesroho on Wed May 15, 2013 21:14, edited 1 time in total.
We are what we create.
I tinker and occasionally make (lousy) mods. Currently building an MMO subgame and updating mods. Pirate Party of Canada member. Sporadic author. 21 years old.
Last edited by tinoesroho on Wed May 15, 2013 21:15, edited 1 time in total.
We are what we create.
I tinker and occasionally make (lousy) mods. Currently building an MMO subgame and updating mods. Pirate Party of Canada member. Sporadic author. 21 years old.
... although it won't break anything. It'll just confuse people like hell (and make sure your files and folders actually have uppercase letters, otherwise you just broke the mod on Linux). :-/
What's the status?
We are what we create.
I tinker and occasionally make (lousy) mods. Currently building an MMO subgame and updating mods. Pirate Party of Canada member. Sporadic author. 21 years old.
There you have 't. I think that's all the problems in the code, all laid out.
We are what we create.
I tinker and occasionally make (lousy) mods. Currently building an MMO subgame and updating mods. Pirate Party of Canada member. Sporadic author. 21 years old.