[MOD]Morechests

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Daraku
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[MOD]Morechests

by Daraku » Post

I'm create a simple mod that add 3 new chests to the Minetest:
Cobble stone chest - has the same inventory size as wooden, but more durable
Iron chest - has inventory size of 10x6 slots
Mese chest - biggest chest, inventory - 12x8 slots

Github link: https://github.com/Daraku/morechests
Download v1.2: https://github.com/downloads/Daraku/mor ... s-v1.2.zip

All chests together:
Image

Cobble stone chest recipe:
Image

Iron chest recipe:
Image

Mese chest recipe:
Image

Locked chests:
Image Image Image
Image Image Image

Here sample inventory of iron chest:
Image

ChangeLog:
1.2
- Locked chests a fixed
- Updated to the 0.4.dev-20120122-1 version
1.1 (don't use this version)
- locked chests added
1.0
- first release
Last edited by Daraku on Tue Jan 24, 2012 19:13, edited 1 time in total.

bwog
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by bwog » Post

Nice mod. I bet I know who is going to add this mod to their server. *cough*RAPHAEL*cough*

For comparison, the MESE chest is 3 times larger then your player's inventory.


Also, are there locked versions of those chests?

Daraku
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by Daraku » Post

bwog wrote:Also, are there locked versions of those chests?
I'm not figured out how to do it yet.
But, work in progress.

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Hackeridze
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by Hackeridze » Post

I will add it to RTMMP :>
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jordan4ibanez
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by jordan4ibanez » Post

hmm i will add this to my server...very nice
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RAPHAEL
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by RAPHAEL » Post

bwog wrote:Nice mod. I bet I know who is going to add this mod to their server. *cough*RAPHAEL*cough*
What? lol. This may get added if a locking version is made. Despite looking nice I have little use for unlocked chests.
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Daraku
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by Daraku » Post

Locking chests added to git.

Daraku
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by Daraku » Post

Link to zip archive of Morechests v1.1 (with locked chests): https://github.com/downloads/Daraku/mor ... s-v1.1.zip

Daraku
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by Daraku » Post

Note: v1.1 - has a major bug (inventory is limited to the default 8x4 for all chests), so don't use it.

Stable version: https://github.com/downloads/Daraku/mor ... s-v1.0.zip

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Staffs
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by Staffs » Post

will this be fixed ??
I love mods :D

Daraku
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by Daraku » Post

Yes.
I'm working on path for minetest to fix this.

Chests implementation in minetest is hardcoded :( As soon as I will have a better understanding how locked chests works, I will contact Celeron to discuss the issue.

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celeron55
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by celeron55 » Post

You just need to implement your chests using the "generic" metadata rather than any of the hardcoded metadatas. See experimental:luafurnace.

Also note that the metadata stuff is subject to change in the future, more or less. Because it sucks.

Daraku
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by Daraku » Post

celeron55 wrote:You just need to implement your chests using the "generic" metadata rather than any of the hardcoded metadatas. See experimental:luafurnace.

Also note that the metadata stuff is subject to change in the future, more or less. Because it sucks.
The problem is with the locked chests. As i'm see it now, there are no posibilities to set ownership of the node from lua, and denie access to it inventory.
Last edited by Daraku on Thu Jan 05, 2012 11:26, edited 1 time in total.

Daraku
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by Daraku » Post


Daraku
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by Daraku » Post

V1.2

Locked chests are fixed, working with 0.4.dev-20120122-1 version

https://github.com/downloads/Daraku/mor ... s-v1.2.zip

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1omar1
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by 1omar1 » Post

MESE CHEST RECIPE IS THE BEST! :D
I usally play in tsundere.fi (port 30001). My nickname is FMMAF or 1omar1.
My mod: http://minetest.net/forum/viewtopic.php?id=1987

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SegFault22
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by SegFault22 » Post

You crossed recipe spaces with bcnjr5's secret chest (cobble chest). Just so you know...
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LolManKuba
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by LolManKuba » Post

SegFault22 wrote:You crossed recipe spaces with bcnjr5's secret chest (cobble chest). Just so you know...
No he didn't, bcnjr5 registered after this mod was created.

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SegFault22
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by SegFault22 » Post

keep telling yourself that...
BTW I have something else to work on, so...no more debating about how that person crossed recipes with BCNJR5's secret chest...
"All we need it the right major crisis and the nations will accept the new world order."

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LolManKuba
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by LolManKuba » Post

Look at when this mod was made, and look at bcjrn or however you spell it's register date.

Temperest
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by Temperest » Post

Look at one mod's craft definition, and look at the other's. They are the same. While you are correct that bcjrn had registered after this mod was created, LolManKuba, SegFault22 is also correct in saying that the recipes conflict.
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.

neo
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by neo » Post

Morechest and morefurnaces seems cool but can't get them to work with 20120606.

The mesefurnace kills the game everytime with ;

Code: Select all

20:48:30: ERROR[main]: ServerError: LuaError: error: ...cc38/bin/../games/minimal/mods/morefurnaces/init.lua:221: attempt to call method 'inventory_get_list' (a nil value)
And mesechest are unusable.

Any tips ?

Cheers.

Temperest
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by Temperest » Post

The recent node metadata changes broke this mod. It will be unusable until someone updates it.

For more information, see here: http://minetest.net/wiki/doku.php?id=ch ... e_metadata
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.

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luk3yx
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by luk3yx » Post

At the time of writing this, this mod seems to be broken. I hope someone comes up with a fix soon.
Last edited by luk3yx on Tue Dec 27, 2016 04:49, edited 1 time in total.
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VanessaE
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by VanessaE » Post

Your recipes will need updated soon - Mese has changed:

http://minetest.net/forum/viewtopic.php?id=4154

(I suggest using Mese Crystals in place of the old Mese object)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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