squids mod help
- Dan Duncombe
- Member
- Posts: 904
- Joined: Thu May 09, 2013 21:11
- Location: In the unknown depths of Earth
Instructions for debugging:
1) Go to your minetest/bin folder
2)Find the debug.txt (should be at the top)
3)Delete it
4)Open Minetest and try to play the world so that you get the mod error
5)Close Minetest
6)Open the debug.txt
7)Post all of the contents here, preferably in a code box
8)Also post the mod code
9)Someone will try and see what's wrong with it
1) Go to your minetest/bin folder
2)Find the debug.txt (should be at the top)
3)Delete it
4)Open Minetest and try to play the world so that you get the mod error
5)Close Minetest
6)Open the debug.txt
7)Post all of the contents here, preferably in a code box
8)Also post the mod code
9)Someone will try and see what's wrong with it
Last edited by Dan Duncombe on Fri Jun 28, 2013 15:06, edited 1 time in total.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
My Games: Nostalgia Realtest Revamped
Servers: See above games.
- Mossmanikin
- Member
- Posts: 599
- Joined: Sun May 19, 2013 16:26
- Location: where we don't speak english.
Neither do I.zoropig wrote:it still does not work for me. i dont know why
Maybe you should post the error message(s) from debug.txt...
EDIT: Aye, see previous post.
Last edited by Mossmanikin on Fri Jun 28, 2013 18:17, edited 1 time in total.
Mossmanikin wrote:Neither do I.zoropig wrote:it still does not work for me. i dont know why
Maybe you should post the error message(s) from debug.txt...
EDIT: Aye, see previous post.
07:07:04: ERROR[main]: ========== ERROR FROM LUA ===========
07:07:04: ERROR[main]: Failed to load and run script from
07:07:04: ERROR[main]: C:\Users\name\Downloads\minetest-0.4.7\minetest-0.4.7\bin\..\mods\evil_squids\init.lua:
07:07:04: ERROR[main]: cannot open C:\Users\name\Downloads\minetest-0.4.7\minetest-0.4.7\bin\..\mods\evil_squids\init.lua: No such file or directory
07:07:04: ERROR[main]: =======END OF ERROR FROM LUA ========
07:07:04: ERROR[main]: Server: Failed to load and run C:\Users/ <--- woops:name\Downloads\minetest-0.4.7\minetest-0.4.7\bin\..\mods\evil_squids\init.lua
07:07:04: ERROR[main]: ModError: Failed to load and run C:\Users\name\Downloads\minetest-0.4.7\minetest-0.4.7\bin\..\mods\evil_squids\init.lua
i'm new too all this still but i will try to make mods and textures check out my map too!
my init thing right now is
dofile(minetest.get_modpath("evil_squid").."/api.lua")
mobs:register_mob("evil_squid:squid", {
type = "animal",
hp_max = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "evil_squid_derpy_squid",
textures = {"evil squids_derpy_squid.png"},
visual_size = {x=3, y=2.6},
makes_footstep_sound = false,
view_range = 15,
walk_velocity = 1,
run_velocity = 3,
damage = 0,
drops = {
{name = "default:inksack",
chance = 1,
min = 3,
dofile(minetest.get_modpath("evil_squid").."/api.lua")
mobs:register_mob("evil_squid:squid", {
type = "animal",
hp_max = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "evil_squid_derpy_squid",
textures = {"evil squids_derpy_squid.png"},
visual_size = {x=3, y=2.6},
makes_footstep_sound = false,
view_range = 15,
walk_velocity = 1,
run_velocity = 3,
damage = 0,
drops = {
{name = "default:inksack",
chance = 1,
min = 3,
i'm new too all this still but i will try to make mods and textures check out my map too!
- Mossmanikin
- Member
- Posts: 599
- Joined: Sun May 19, 2013 16:26
- Location: where we don't speak english.
Have you read this?
And this?
Does the "evil_squid" folder exist?
Does the "evil_squids" mod exist?
Does the file "api.lua" exist?
Have you added the word "mod" (without "") to "depends.txt"?
Does the mesh "evil_squid_derpy_squid" exist?
Is there something wrong with "evil squids_derpy_squid.png"?
Is "default:inksack" in the mod "default"?
Is this the complete code you have?
And this?
Does the "evil_squid" folder exist?
Does the "evil_squids" mod exist?
Does the file "api.lua" exist?
Have you added the word "mod" (without "") to "depends.txt"?
Does the mesh "evil_squid_derpy_squid" exist?
Is there something wrong with "evil squids_derpy_squid.png"?
Is "default:inksack" in the mod "default"?
Is this the complete code you have?
Last edited by Mossmanikin on Mon Jul 01, 2013 01:39, edited 1 time in total.
- Dan Duncombe
- Member
- Posts: 904
- Joined: Thu May 09, 2013 21:11
- Location: In the unknown depths of Earth
I think you should put a download link- easier for people to debug the code, and maybe upload a working version.
zoropig wrote:ok so should i do this? so i'll post a download link for people to find out what the problem is.
if you do help i will put your name into the credits thingy
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
My Games: Nostalgia Realtest Revamped
Servers: See above games.
here is the link http://www.speedyshare.com/vhGMy/evil-squidszoropig wrote:ok
and thx everyone for helping me (this is for people to solve the problem) i will try too
i'm new too all this still but i will try to make mods and textures check out my map too!
- Dan Duncombe
- Member
- Posts: 904
- Joined: Thu May 09, 2013 21:11
- Location: In the unknown depths of Earth
'parently you have moved or deleted the file- so I can't download it.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
My Games: Nostalgia Realtest Revamped
Servers: See above games.
- Dan Duncombe
- Member
- Posts: 904
- Joined: Thu May 09, 2013 21:11
- Location: In the unknown depths of Earth
Email it to me then and I will look at it. Unless it is too big to email.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
My Games: Nostalgia Realtest Revamped
Servers: See above games.
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