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Posted: Wed Aug 21, 2013 18:08
by viv100
Dan Duncombe wrote:
viv100 wrote:have but I expect even if it is very important
Just use the hovercraft mod :P
lol

Posted: Thu Aug 22, 2013 22:04
by Rehlgamer101
Hey! Please finish this mod soon. I would love a car. Can it go up slopes and stairs? because my highway I made uses slopes as inclines?

Posted: Thu Aug 22, 2013 22:10
by Likwid H-Craft
This be epic for my gamemode City Life :)

Posted: Thu Aug 22, 2013 22:12
by Rehlgamer101
I'd really like to bring this into my game, is it finished? can I download? er no?

Posted: Fri Aug 23, 2013 05:24
by webdesigner97
Why don't you understand that this is no mod? It's just a car mesh, not more. The mod has to be written by someone else (or Melkor).

Posted: Fri Aug 23, 2013 14:47
by Sokomine
Is the car mesh available for download somewhere yet? If so, it could be turned into a mod by someone else. To my knowledge, the mesh itshelf has not been released yet?

Posted: Fri Aug 23, 2013 15:40
by webdesigner97
Sokomine wrote:Is the car mesh available for download somewhere yet? If so, it could be turned into a mod by someone else. To my knowledge, the mesh itshelf has not been released yet?
Nope. it isn't available yet :/

Posted: Sat Aug 24, 2013 15:39
by Rehlgamer101
philipbenr wrote:yes, but only the image.

here's the image cut out.

http://i.imgur.com/fteoL6k.png

download:

https://www.dropbox.com/s/grjp5ydi3qan52g/car.png
Is there an easy way to put the vehicle into the game, without extremely hard coding and stuff? I don't make mods myself, but I really need a car for my highway. so please, if theres a way I can make this, simply, please tell me.

Posted: Sat Aug 24, 2013 15:41
by Rehlgamer101
webdesigner97 wrote:Why don't you understand that this is no mod? It's just a car mesh, not more. The mod has to be written by someone else (or Melkor).
Then someone make it a mod already!!!

Posted: Sat Aug 24, 2013 16:05
by viv100
So do I.

Posted: Sat Aug 24, 2013 16:07
by PenguinDad
Rehlgamer101 wrote:Then someone make it a mod already!!!
Without the mesh you can't make the mod.

Posted: Sat Aug 24, 2013 16:15
by kaeza
Rehlgamer101 wrote:Then someone make it a mod already!!!
Sure! Give me one day max and I'll have a working version ready. (*)

(*) The service costs US$200/hour (**). Payment up front.
(**) Plus VAT.

Posted: Sat Aug 24, 2013 18:18
by viv100
lol

Posted: Sat Aug 24, 2013 19:15
by philipbenr
haha. :)

Posted: Sun Aug 25, 2013 17:06
by viv100
the mod is good or not there

Posted: Sun Aug 25, 2013 19:10
by Melkor
is out, is out! got to the first post...
viewtopic.php?pid=98900#p98900

Posted: Mon Aug 26, 2013 02:39
by Inocudom
Melkor wrote:is out, is out! got to the first post...
viewtopic.php?pid=98900#p98900
The car model is absolutely magnificent. You did a wonderful job at modeling it.

Posted: Mon Aug 26, 2013 02:59
by Josh
Can you drive them?

Posted: Mon Aug 26, 2013 05:10
by webdesigner97
Awesome! I'll start coding as soon as possible (in11 hours, after school) :D
You are awseome Melkor, I didn't think it'll become that good!

Posted: Mon Aug 26, 2013 07:16
by hoodedice
W00t !! +infinity Melkor =)

Posted: Mon Aug 26, 2013 13:16
by Jordach
Suggestion, can that model be in .blend? I want to experiment with it. :)

Posted: Mon Aug 26, 2013 13:56
by Melkor
thank you guys for your comments
Josh wrote:Can you drive them?
you can't... yet. Ask webdesigner97 or Jordach
Jordach wrote:Suggestion, can that model be in .blend? I want to experiment with it. :)
But! but... :( BLENDER -> File -> Import -> Wavefront (.obj)

Posted: Mon Aug 26, 2013 14:06
by Jordach
Melkor wrote:thank you guys for your comments
Josh wrote:Can you drive them?
you can't... yet. Ask webdesigner97 or Jordach
Jordach wrote:Suggestion, can that model be in .blend? I want to experiment with it. :)
But! but... :( BLENDER -> File -> Import -> Wavefront (.obj)
When the file is in .blend, I find it way easier to handle than .obj as I don't have to use any importing.

Posted: Mon Aug 26, 2013 14:23
by Melkor
Done. Download update, .blend file added. But i think is more easier for you just impor the model and then save it as a .blend file

Posted: Mon Aug 26, 2013 14:41
by Jordach
Melkor wrote:Done. Download update, .blend file added. But i think is more easier for you just impor the model and then save it as a .blend file
Thanks, Append is more friendly than Import, as the Import Options might screw a few things up. Not to mention we can export it as something else.