PokemonBlocks|ModIdea|

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by AMMOnym » Sun Dec 01, 2013 09:29

Esteban wrote:Is not much but I hope you like it :)
It is more than can make i XD
 

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by AMMOnym » Sun Dec 01, 2013 09:35

Esteban pls this is good but make chance smaller becouse too much cyndaquils spawn in two minutes and second pls make than pokemon can be added to inventory only with pokeball. AWESOME BETa
 

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by Esteban » Sun Dec 01, 2013 09:42

AMMOnym wrote:Esteban pls this is good but make chance smaller becouse too much cyndaquils spawn in two minutes and second pls make than pokemon can be added to inventory only with pokeball. AWESOME BETa


Yeah, I left my minetest open to get a cup of water and when I returned the area was filled with cyndaquils! XD

Ill reduce the chance to 1/10000 each five minutes...
 

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by AMMOnym » Sun Dec 01, 2013 09:47

Esteban wrote:chance to 1/10000 each five minutes...
so better but if will be pokemon more (10) so area will be horrible full of pokemons , can u make 1/10000 each 15 minutes and legendary will have 1/10000 each half hour. thx
Last edited by AMMOnym on Sun Dec 01, 2013 10:42, edited 1 time in total.
 

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by AMMOnym » Sun Dec 01, 2013 11:11

U can make less pokemons if u will make only first evolve stage of pokemons as pichu bulbasaur aipom squirtle ...
 

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by AMMOnym » Sun Dec 01, 2013 13:31

ImageImageImage Locked chest texture as PKMN Oaks PC
Last edited by AMMOnym on Sun Dec 01, 2013 13:32, edited 1 time in total.
 

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by Esteban » Sun Dec 01, 2013 13:40

AMMOnym wrote:
Esteban wrote:chance to 1/10000 each five minutes...
so better but if will be pokemon more (10) so area will be horrible full of pokemons , can u make 1/10000 each 15 minutes and legendary will have 1/10000 each half hour. thx


No problem!

AMMOnym wrote:ImageImageImage Locked chest texture as PKMN Oaks PC


Nice textures!

I got only one thing to say: Do you know a pokemon game that the pokemon are animated but with few frames?
The sprite sheet I was using of Cyndaquil from Pokemon B & W and it has 30 sprites to do the stance only, is pretty difficult for me to align them in a single image...
 

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by AMMOnym » Sun Dec 01, 2013 13:46

Esteban wrote:I got only one thing to say: Do you know a pokemon game that the pokemon are animated but with few frames?
The sprite sheet I was using of Cyndaquil from Pokemon B & W and it has 30 sprites to do the stance only, is pretty difficult for me to align them in a single image...
OK pokemons can be maked later but attacking like throwing is maybe bad idea and i mean about other system of attacking
 

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by AMMOnym » Sun Dec 01, 2013 14:04

I can help u with textures - Can be something like that? : Image Image Image maybe some pokeballs: Image glass Image classic Image mese
Last edited by AMMOnym on Sun Dec 01, 2013 14:47, edited 1 time in total.
 

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by AMMOnym » Sun Dec 01, 2013 17:23

spawnplace: bird and air pokemons on leaves , cave pokemons on stone , default grass and dirt pokemon on dirt with grass , water pokemon on clay , snow pokemons on snow , legendary on mese blocks ,dark pokemons like gengar on obsidian.
 

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by Esteban » Sun Dec 01, 2013 17:36

Thanks for the sprites of the pokemon! I looked on google and found the entire sheet!( all the pokemon of that game), but for the pokeballs can you give me the orginal sprite? Those are a bit to big and may not look good in the game.

I was thinking for the attacking and combat system use something similar to the card game (I dont know how to play, this is just an idea that a friend gave me...
 

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by AMMOnym » Sun Dec 01, 2013 17:42

Esteban wrote:I was thinking for the attacking and combat system use something similar to the card game
good idea ( moves tm/hm as cards) and about pokeballs :i can look on google and find something. If u need more pokemon sprites i can make tommorow about much more :)
Last edited by AMMOnym on Sun Dec 01, 2013 17:47, edited 1 time in total.
 

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by AMMOnym » Sun Dec 01, 2013 17:48

ImageImageImage ths is maybe better , sorry for bad pokemon sprites animation but i dont know about really animation nothing so i make my own.
Last edited by AMMOnym on Sun Dec 01, 2013 17:51, edited 1 time in total.
 

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by AMMOnym » Sun Dec 01, 2013 18:02

ImageImageImage ok Energy cards can be used or moves can be like nintendo pokemon game
 

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by Excalibur Zero » Sun Dec 01, 2013 18:33

If you are looking to use the actual in-game sprites you are better off going to http://www.spriters-resource.com/ than just Google-ing them.
 

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by AMMOnym » Sun Dec 01, 2013 18:55

Excalibur Zero wrote:If you are looking to use the actual in-game sprites you are better off going to http://www.spriters-resource.com/ than just Google-ing them.
Thanks for help excalibur zero
 

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by AMMOnym » Sun Dec 01, 2013 19:22

some next sprites : Image Image Image Image
 

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by AMMOnym » Mon Dec 02, 2013 08:17

OK good idea but we need two pictures under this is gif like png but i can try it THX
 

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by Esteban » Tue Dec 03, 2013 23:31

I realized the small sprites don't look so good form the drawtype perspective (they look like laying on their side)...

Well Ill use some "still" sprites for the pokemon and work on animating the energy card or attacks.

I got an Idea! since the Hud is now editable, I can use the small sprites to indicate what pokemon you carry, like at the left of the screen,but It will take me time to understand how it works.

Sorry if I havent replied in a while, for me school is almost over and as usual, teachers decide to assign all things possible at these times... Ill get back working on the weekend :)
 

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by AMMOnym » Wed Dec 04, 2013 12:08

OK good Can be HUD like that ? Image And about energy cards or attakts.Enerdy cards are a little bit and if u want to use it u or me must make same other maybe us own cards . Hud is good idea
Last edited by AMMOnym on Wed Dec 04, 2013 13:43, edited 1 time in total.
 

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by viv100 » Wed Dec 04, 2013 17:21

this mod is being done?
 

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by AMMOnym » Wed Dec 04, 2013 18:35

viv100 wrote:this mod is being done?
Esteban is modder i had only idea and i dont know when it can be done but working on it.Thx for question.
 

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by Esteban » Wed Dec 04, 2013 20:51

Got my hands on a HUGE sheet with all pokemon (normal and Shiny) from Generation I-V! Thanks to PaticleSoup for taking his time to edit over 600 sprites!

[spoiler]Image[/spoiler]

No more need for pokemon sprites for now! XD
 

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by AMMOnym » Thu Dec 05, 2013 07:09

OMG XD i never saw more pokemons.
 

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