<Anarchid> my turn was still the most awesome, yielding all the cripples, two captured paranormals, and death rate of about 30%
<ORCACommander> Anarchid: you need to work harder
<ORCACommander> I am hereby putting you under review until you can increase the casualty rate
Modding has slowed down though, i would have to say the fact that most common mods have been done and done 10 times over. Adding new node's, weapons/tools or slightly modifying an existing mod just doesn't create that much attention anymore. Therefor most just create these simple mods for themselves, no point re-inventing the wheal. Exhausted ideas, any mod worth releasing you have to create something ground breaking or completely original.
Also keep in mind some only use minetest as a stepping stone to programing then move onto work related projects. Others get bored and leave or if like myself have a family and other commitments to attend to. However there is alot new members who attempt a mod or two every now and then.
Running @1.19 MHz, 128 bytes of RAM and interchangeable 4kb ROM carts!
Actually, I'm eagerly anticipating the 3rd person mod. I suspect a lot of modders are rubbing their hands in glee at the thought of playing with that for a while. In the meantime, I'd love to wrap my head around how to do a decent map mod.
<Anarchid> my turn was still the most awesome, yielding all the cripples, two captured paranormals, and death rate of about 30%
<ORCACommander> Anarchid: you need to work harder
<ORCACommander> I am hereby putting you under review until you can increase the casualty rate
<Anarchid> my turn was still the most awesome, yielding all the cripples, two captured paranormals, and death rate of about 30%
<ORCACommander> Anarchid: you need to work harder
<ORCACommander> I am hereby putting you under review until you can increase the casualty rate
Dopium wrote:Modding has slowed down though, i would have to say the fact that most common mods have been done and done 10 times over. Adding new node's, weapons/tools or slightly modifying an existing mod just doesn't create that much attention anymore. Therefor most just create these simple mods for themselves, no point re-inventing the wheal. Exhausted ideas, any mod worth releasing you have to create something ground breaking or completely original.
Also keep in mind some only use minetest as a stepping stone to programing then move onto work related projects. Others get bored and leave or if like myself have a family and other commitments to attend to. However there is alot new members who attempt a mod or two every now and then.
Still, it depends on the subject matter... I would be excited for a Lord of the Rings Weapon mod, with different aspects. Like combining enchanting, different weapons and teleporting all into a mythological sort of modpack, then I would most definitely download it. (I might make that.)
Has anyone done a mod of using lava to fuel a furnace? By either putting the furnace over the lava or using a bucket of lava put in it? I prefer the furnace over the lava so it is endless fuel or it could be good for say 90-120 days. Then it has to be replenished.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
freejack wrote:Has anyone done a mod of using lava to fuel a furnace? By either putting the furnace over the lava or using a bucket of lava put in it? I prefer the furnace over the lava so it is endless fuel or it could be good for say 90-120 days. Then it has to be replenished.
It is because of the restrictions in Minetest features.
Minetest can be better if
*better data structure for players and unstackable items like JSON
*multi sqlite files so that multi dimension can be easily implemented
*more convenient mob developing interface
<Anarchid> my turn was still the most awesome, yielding all the cripples, two captured paranormals, and death rate of about 30%
<ORCACommander> Anarchid: you need to work harder
<ORCACommander> I am hereby putting you under review until you can increase the casualty rate
Instead of complaining about there being no mods, try; creating your own mod like almost everyone is here, post these complaints in the Bugs and Problems section of the forums. I came to the Modding General category of the forums to find some mods in development etc. etc. Not trying to be mean just saying, do something yourself don't expect others to do it for you.