[ModPack] Cars [20140514-switchable-mouselook] [cars]

User avatar
paramat
Developer
 
Posts: 3561
Joined: Sun Oct 28, 2012 00:05
Location: UK
GitHub: paramat
IRC: paramat

by paramat » Wed Mar 19, 2014 01:10

Topywo wrote:This is a .zip file:

Thanks for that.
I'll install better unzipping software once i get the ubuntu software centre working again :/
 

User avatar
philipbenr
Member
 
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
Location: United States
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi

by philipbenr » Wed Mar 19, 2014 03:11

Enke wrote:
paramat wrote:I look forward to trying this but can't open or extract a 7-zip file.

What unzipping program do you use? I use 7-Zip. I know it can open .zip, .7z, .rar, and I think it can open tar.gz .

It can unzip a heck of a lot more than that. It can only put things into a few though...
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"
 

User avatar
Ragnarok
Member
 
Posts: 216
Joined: Thu Mar 22, 2012 12:56
Location: Poland

by Ragnarok » Fri Mar 21, 2014 13:15

@paramat
Just open terminal and paste:
Code: Select all
sudo apt-get install p7zip-full

Enter

Next time I'll upload a ZIP archive ;)
 

User avatar
paramat
Developer
 
Posts: 3561
Joined: Sun Oct 28, 2012 00:05
Location: UK
GitHub: paramat
IRC: paramat
 

User avatar
rubenwardy
Moderator
 
Posts: 5967
Joined: Tue Jun 12, 2012 18:11
Location: United Kingdom
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy
 

User avatar
Pavel_S
Member
 
Posts: 131
Joined: Sat Apr 06, 2013 11:43

by Pavel_S » Sun Mar 30, 2014 02:49

Awesome mod!

I found a small typo that f1 sends kn/s to chat and 126R sends kn/h instead of km/h.
Last edited by Pavel_S on Sun Mar 30, 2014 02:50, edited 1 time in total.
 

User avatar
hoodedice
Member
 
Posts: 1372
Joined: Sat Jul 06, 2013 06:33
Location: world
GitHub: hoodedice
IRC: hoodedice
In-game: hoodedice

by hoodedice » Sun Mar 30, 2014 13:30

Pavel_S wrote:Awesome mod!

I found a small typo that f1 sends kn/s to chat and 126R sends kn/h instead of km/h.


kilonodes/second and kilonodes/hour

=)
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

User avatar
Pavel_S
Member
 
Posts: 131
Joined: Sat Apr 06, 2013 11:43

by Pavel_S » Sun Mar 30, 2014 14:23

hoodedice wrote:
Pavel_S wrote:Awesome mod!

I found a small typo that f1 sends kn/s to chat and 126R sends kn/h instead of km/h.


kilonodes/second and kilonodes/hour

=)

Ahah=) very nice!
 

User avatar
Ragnarok
Member
 
Posts: 216
Joined: Thu Mar 22, 2012 12:56
Location: Poland
 

User avatar
Ragnarok
Member
 
Posts: 216
Joined: Thu Mar 22, 2012 12:56
Location: Poland

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by Ragnarok » Wed May 14, 2014 12:09

I added ability to switch mouselook by pressing JUMP key. After placing car on the ground mouselook is on, but if you press JUMP sitting inside car, player's yaw will be attached to cars yaw. You're driving car as usual: WSAD (or any other keyset).
 

User avatar
philipbenr
Member
 
Posts: 1688
Joined: Fri Jun 14, 2013 01:56
Location: United States
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by philipbenr » Wed May 14, 2014 22:51

That is a very nice addition Ragnarok! I was getting rather annoyed how I kept having to turn my mouse at the same time....
 

Zoig
Member
 
Posts: 16
Joined: Mon Feb 16, 2015 08:53
In-game: Zoig

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by Zoig » Mon Feb 23, 2015 10:27

I have built a racetrack with the streets-mod and tried this mod out on it. I have a core2quad Q8xxx (don't remember exactly) and 2GB of RAM, but the driving is still very jittery, sometimes the car does not respond to steering at all, or sort of teleports back and forth within a range of, say, 5 blocks (this happens at high speeds when colliding with obstacles).

How to avoid that? Is there a specific setting in the menu or the configuration files that makes the load less? I actually intended to have the above mentioned machine as a server for a LAN party of 3 people...
 

User avatar
Ragnarok
Member
 
Posts: 216
Joined: Thu Mar 22, 2012 12:56
Location: Poland

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by Ragnarok » Mon Feb 23, 2015 14:38

Unfortunatelly, I no have idea for now. I have the same issues on my PC. I didn't work on this modpack for a few months and I don't know when I'll continue again.
 

User avatar
BronzDragonClara
Member
 
Posts: 14
Joined: Sun Dec 31, 2017 17:25
In-game: BronzDragonClara

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by BronzDragonClara » Tue Mar 05, 2019 20:13

I can't download it. It says there was a dropbox error. Does anyone have a clue what the issue is?
Today is a wonderful day to make a good yesterday for tomorrow
 

User avatar
Lone_Wolf
Member
 
Posts: 2276
Joined: Sun Apr 09, 2017 05:50
Location: Not there, THERE!
GitHub: LoneWolfHT
IRC: Lone_Wolf or LoneWolfHT
In-game: Lone_Wolf

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by Lone_Wolf » Tue Mar 05, 2019 22:23

BronzDragonClara wrote:I can't download it. It says there was a dropbox error. Does anyone have a clue what the issue is?

Last update was May 2014. This mod is older than me
Content DB -|- Working on Voxel Knights
 

User avatar
sorcerykid
Member
 
Posts: 1182
Joined: Fri Aug 26, 2016 15:36
Location: Illinois, USA
GitHub: sorcerykid
In-game: Nemo

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by sorcerykid » Wed Mar 06, 2019 01:22

Just wanted to mention that node dimensions in minetest are equal to 1 cubic meter. So it would probably be more sensible to just to use "km/h" for the speed gauge.
 

CalebJ
Member
 
Posts: 225
Joined: Sat Dec 29, 2018 19:21
Location: Tunnelers' Abyss
GitHub: KaylebJay
IRC: KaylebJay
In-game: CalebJ

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by CalebJ » Sun Jun 23, 2019 04:59

BronzDragonClara wrote:I can't download it. It says there was a dropbox error. Does anyone have a clue what the issue is?

It seems, the mod is outdated by a few years too many. A real pity.
If you want realism, you're in the wrong place. Get off your mobile.
 

User avatar
Ragnarok
Member
 
Posts: 216
Joined: Thu Mar 22, 2012 12:56
Location: Poland

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by Ragnarok » Mon Jun 24, 2019 07:24

I corrected the hyperlink to the latest version of mod. Have fun :)
 

User avatar
Linuxdirk
Member
 
Posts: 2348
Joined: Wed Sep 17, 2014 11:21
Location: Germany
In-game: Linuxdirk

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

by Linuxdirk » Mon Jun 24, 2019 08:57

BronzDragonClara wrote:Does anyone have a clue what the issue is?

You seamlessly continued a 4 years old thread with a mod that was released 5 year ago.
 

Previous

Return to WIP Mods



Who is online

Users browsing this forum: Google [Bot] and 6 guests