I'm currently working on a taming animals mod and boss mod using simple mobs API, I've been learning parts of blender but I'm still not the greatest at it so, I was wondering if anyone has a tutorial for making models (for simple mobs) in blender?
If not, is there anything other than modeling the mob that I will need to do?
Thanks in advance!
Mob models and textures
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Re: Mob models and textures
You also need to give the mob a texture and animation(s) so that it will look convincing.
There's some taming involved regarding the omnipresent sheep. Unfortionately, it doesn't really work. The only known "taming" function is to capture wild mobf (animals) mobs with a lasso and placing them on your meadow with fences around. They'll stay there. Simple mobs mobs will just jump over the fence. In not so rare cases, they'll stack up (jump on each other's back) and thus escape or just despawn. Attempts to tame them have been given up on VanessaEs servers after many unsuccessful tries by diffrent people. The remaining cages can still be found around spawn.
There's some taming involved regarding the omnipresent sheep. Unfortionately, it doesn't really work. The only known "taming" function is to capture wild mobf (animals) mobs with a lasso and placing them on your meadow with fences around. They'll stay there. Simple mobs mobs will just jump over the fence. In not so rare cases, they'll stack up (jump on each other's back) and thus escape or just despawn. Attempts to tame them have been given up on VanessaEs servers after many unsuccessful tries by diffrent people. The remaining cages can still be found around spawn.
Re: Mob models and textures
Thank you for the information!
As for the taming, I already have the code, I just need the models. The way it works in my mod: You right click a wolf with raw meat, then the wolf will be picked but replaced by a dog in your inventory, place the dog on the ground and the dog will follow you.
This has all been done and works. For now, I'm using the kpgmobs model for the dog, I'm hoping to add a cat soon.
Thanks!
As for the taming, I already have the code, I just need the models. The way it works in my mod: You right click a wolf with raw meat, then the wolf will be picked but replaced by a dog in your inventory, place the dog on the ground and the dog will follow you.
This has all been done and works. For now, I'm using the kpgmobs model for the dog, I'm hoping to add a cat soon.
Thanks!
Re: Mob models and textures
Sounds a good idea golthem, hope to see a working mod soon :)
- stu
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Re: Mob models and textures
Here are some links you might find usefulgolthem wrote:I'm currently working on a taming animals mod and boss mod using simple mobs API, I've been learning parts of blender but I'm still not the greatest at it so, I was wondering if anyone has a tutorial for making models (for simple mobs) in blender?
If not, is there anything other than modeling the mob that I will need to do?
Thanks in advance!
http://wiki.minetest.com/wiki/Using_Blender
viewtopic.php?f=9&t=9068
viewtopic.php?f=3&t=8911
http://www.blendernation.com/2014/04/30 ... n-blender/
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Re: Mob models and textures
Eeeh...WHAT?!golthem wrote:then the wolf will be picked but replaced by a dog in your inventory,
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
Re: Mob models and textures
Krock, I'm not sure what you're meaning by that, did I make it difficult to understand or are you asking why it gets added to the inventory?
Thanks TenPlus1! I'm hoping so too! :)
Thanks for the links stu! They look like they are what I'm looking for! :D
Thanks TenPlus1! I'm hoping so too! :)
Thanks for the links stu! They look like they are what I'm looking for! :D
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