Hello :-)
Thank you so much for this easy mod!
I'm sorry for the late post.
I just discovered Minetest today, and it works well on my old workshop-computers.
I'm having a 3D printing workshop with 1st-4th graders during the summer, and a few struggle with even the easier CAD tools (Tinke rcad, Mattercontrol, XYZMaker).
As many already know M*necraft, I'd love to use this approach for them to easily build houses, castles and such.
I added the other wool blocks so students can build with multiple colors, if they choose to do so.
I have a question/problem though:
While adding block types was very easy, I can't quite wrap my head around the 80 block export limit.
- Which parts of the init.lua do I have to change for a larger area?
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- Is it the nearest game chunk/area? The only way to get a fail-safe printing area for kids would be to make a saved world with markings or a 80 block grid. (Any way to make a world generator?)
- As standing at either side of a castle, it doesn't export the whole thing (despite it being smaller than 80x80).[/stroke]
//Edit: Do'h, I figured that part out. I misread that it was a 80x80x80 area around the player.
Would it be possible to have the mod export a "radius" of 40 blocks around the player? Or even an optional command such as /exportblock 100?
Or is there a mod to place, say, torches in a grid?
Otherwise this solution is nearly perfect.
I've also seen the mt2obj/M3D solutions, but I really like the one-command solution of block-export :-)
As for making it easier for students, I added a few things to the .conf file and mods;
- wool in initial stuff, fly and fast privileges, time_speed=0, preset to flat and a preset seed.
- I also installed bedrock2, using bedrock.layer=8 to basically throw them into an easy sandbox for 3D modeling with a build-plate they can't mess up (e.g. digging holes when deleting blocks, then filling them with wool, creates uneven model bottom surfaces).
Thanks for your hard work! <3
Have a nice day!