Server

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bgsmithjr
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Server

by bgsmithjr » Fri Mar 09, 2012 10:05

ip : magic.minetest.net
textures: original
port: 30000
build:03/26/2012
privs: interact, shout
Hours: 24/7
Last edited by bgsmithjr on Fri Apr 06, 2012 12:05, edited 1 time in total.
 

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redcrab
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by redcrab » Fri Mar 09, 2012 11:11

bgsmithjr wrote:minetest1.zapto.org


not working ....
0.4 for serious builder click here
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redcrab
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by redcrab » Fri Mar 09, 2012 11:28

redcrab wrote:
bgsmithjr wrote:minetest1.zapto.org


not working ....


mea culpa , wrong port


it works
0.4 for serious builder click here
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redcrab
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by redcrab » Fri Mar 09, 2012 18:55

I can't connect anymore ...
get timeout during textures loading ...
the better i got is 25% textures loaded at timeout..
Do you use large heavy textures ?
0.4 for serious builder click here
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Menche
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by Menche » Fri Mar 09, 2012 19:56

redcrab wrote:I can't connect anymore ...
get timeout during textures loading ...
the better i got is 25% textures loaded at timeout..
Do you use large heavy textures ?

He has high-res textures. You can disable timeout (I had to) following the instructions here.
Last edited by Menche on Fri Mar 09, 2012 19:59, edited 1 time in total.
An innocent kitten dies every time you top-post.
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redcrab
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by redcrab » Mon Mar 12, 2012 13:56

Menche wrote:
redcrab wrote:I can't connect anymore ...
get timeout during textures loading ...
the better i got is 25% textures loaded at timeout..
Do you use large heavy textures ?

He has high-res textures. You can disable timeout (I had to) following the instructions here.


Thanks for the tip :-)

but I would prefer a tip to have longer timeout than to have not timeout at all ...
Do you have the tip to get longer timeout ?
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Menche
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by Menche » Mon Mar 12, 2012 23:00

redcrab wrote:
Menche wrote:
redcrab wrote:I can't connect anymore ...
get timeout during textures loading ...
the better i got is 25% textures loaded at timeout..
Do you use large heavy textures ?

He has high-res textures. You can disable timeout (I had to) following the instructions here.


Thanks for the tip :-)

but I would prefer a tip to have longer timeout than to have not timeout at all ...
Do you have the tip to get longer timeout ?


Go a few lines up, at line 844:
Code: Select all
const float timeout = 30.0;


Simply change "30.0" to whatever number of seconds you want and recompile.
Last edited by Menche on Mon Mar 12, 2012 23:01, edited 1 time in total.
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PegasusBAM
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by PegasusBAM » Tue Mar 13, 2012 12:49

Lool @ the comments and wow, so many mods ;s my computer would lag like shit if i had that much mods xP.
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Death Dealer
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by Death Dealer » Tue Mar 13, 2012 13:01

ya dude unless you got a serious setup, anyone connect to a server with 30+ mods will LAAAAAAAAAAAAAAAAAAGGGGGGG. the infinity server is runnig on some pretty high specs and sometimes it deosn't run perfect
Keep calm and code python^_^
 

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sdzen
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by sdzen » Tue Mar 13, 2012 19:13

nosferatu hd 16x16 version :P a suggestion
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by sdzen » Mon Mar 26, 2012 20:42

no connection sorry!
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malheureusement mon français n'est pas bon :<
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sdzen
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by sdzen » Tue Mar 27, 2012 20:10

what? not a random post at all!
[h]Zen S.D.[/h] The next generation of tranquility!
malheureusement mon français n'est pas bon :<
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supermeaty
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by supermeaty » Wed Mar 28, 2012 21:07

sups strangers . mr.admin,sir,i got a unsoported item defination version and umm i was well, i was wondering if its just me or what
ima king
 

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ray8888
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by ray8888 » Wed Mar 28, 2012 21:45

you should have the table mod
fuck off
 

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sdzen
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by sdzen » Wed Mar 28, 2012 21:50

could you please use version 0.4-dev-20120320? i just saw your first post and saw it was out of date
[h]Zen S.D.[/h] The next generation of tranquility!
malheureusement mon français n'est pas bon :<
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by jordan4ibanez » Wed Mar 28, 2012 22:15

ooo this looks nice, is it white listed?
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Death Dealer
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by Death Dealer » Fri Mar 30, 2012 17:47

bgsmithjr wrote:I need help building a town

I could upload like 5 different buildings I have made with world edit.
Keep calm and code python^_^
 

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Death Dealer
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by Death Dealer » Fri Mar 30, 2012 17:53

bgsmithjr wrote:I don't know how to install them. But thanks.

If your making a city I suggjest using world edit. It will save you a lot of time.
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Jordach
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by Jordach » Sun Apr 01, 2012 17:54

Problemo,
server protocol = 10
client = 9

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by sfan5 » Sun Apr 01, 2012 18:01

Jordach wrote:Problemo,
server protocol = 10
client = 9

You need latest github
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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by Jordach » Sun Apr 01, 2012 18:28

Erm, I am using the beuild specified in his sig: 03/26/2012

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My image and media server is back online and is functioning as normal.
 

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bgsmithjr
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by bgsmithjr » Sun Apr 01, 2012 18:30

I said before, he must make major changed every day because this happened to me when I compiled the server, and client a day apart, but it's still labeled as 03/26/2012 when you open it,
 

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by Jordach » Sun Apr 01, 2012 18:38

Damn, just make a Win build right now. Solves many problems, Redcrab's server does this so users can get the right client.

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by bgsmithjr » Sun Apr 01, 2012 18:42

You mean a pre-compiled binary? Well it started because I wanted node ownership, then I figured out you didn't need to patch server.cpp {investigate normal player/server without build priv} then I was already at the windows computer and compiling so thought I should have the newest but now that I know I don't need the patched server.cpp and I have a complaint, I will use pre-compiled binaries from now on. Sorry for the inconvenience.
 

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by Jordach » Sun Apr 01, 2012 18:44

Thanks, you are the best!

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My image and media server is back online and is functioning as normal.
 

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