Minetest on Rasbpberry Pi

User avatar
Trenton
Member
Posts: 22
Joined: Mon May 14, 2012 22:58
Location: Italy

Minetest on Rasbpberry Pi

by Trenton » Post

I was wondering... is it possible to launch and play Minetest on a Raspberry Pi?

like, plug a keyboard and mouse, a screen and play the game.

Actually I'm only into Arduino but I'd like to get a Raspberry Pi too.
Sorry for my poor english

>I'm still testing my mod. if you wanna help me contact me =)

User avatar
XCalibur54
Member
Posts: 51
Joined: Mon Oct 24, 2011 01:29

by XCalibur54 » Post

I'm no expert on Raspberry Pi, but I think it would work.
Moderator of redcrab's 0.4 server: http://c55.me/minetest/forum/viewtopic.php?id=606

User avatar
Trenton
Member
Posts: 22
Joined: Mon May 14, 2012 22:58
Location: Italy

by Trenton » Post

I was thinking at something like putting a tiny Linux distro on it and install Minetest and the keyboard/mouse.

but maybe it's not the only way
Sorry for my poor english

>I'm still testing my mod. if you wanna help me contact me =)

User avatar
etwas
Member
Posts: 11
Joined: Sat Apr 07, 2012 12:06

by etwas » Post

Well, the minetestserver works, wit the the pandaboard on ubuntu i run my private minetestserver on it for a few player :)
http://pandaboard.org/
i think that the client works, too. but i don't try this. so that it is possible to launch it on the raspberry pi too

User avatar
crafty
New member
Posts: 2
Joined: Thu Jul 05, 2012 22:46

by crafty » Post

I have a raspberry pi, I have tryed to run the game on it but with no success. The games will work on the device but it is not play able, The FPS is between 0 - 1. The game does run i little better with the older versions of the game. but even the menu is slow selecting a box to tick it take about 4seconds before showing its ticked.

I hope this helps in some way.

raspberry pi was overclocked as well.

CPU: 850MHz
RAM: 440MHz
GPU: 350MHz

-------------------------------------------------------------------------------------------------------------------------------------------------------------
email:
azahtc@gmail.com

User avatar
cisoun
Member
Posts: 232
Joined: Tue Apr 19, 2011 18:56
GitHub: cisoun
IRC: cisoun
In-game: cisoun
Location: Switzerland
Contact:

by cisoun » Post

crafty : What about as a server ?
Not here for a while due to some troubles between my graphic card and Minetest.
Cisoun's Texture Pack | The Conifers Mod (deprecated) | Faenza icons for Minetest |
Website

User avatar
cosarara97
Member
Posts: 180
Joined: Tue Nov 01, 2011 18:53

by cosarara97 » Post

crafty wrote:I have a raspberry pi, I have tryed to run the game on it but with no success. The games will work on the device but it is not play able, The FPS is between 0 - 1. The game does run i little better with the older versions of the game. but even the menu is slow selecting a box to tick it take about 4seconds before showing its ticked.

I hope this helps in some way.

raspberry pi was overclocked as well.

CPU: 850MHz
RAM: 440MHz
GPU: 350MHz

-------------------------------------------------------------------------------------------------------------------------------------------------------------
email:
azahtc@gmail.com
Maybe it was using software renderer instead of opengl?
:D

User avatar
crafty
New member
Posts: 2
Joined: Thu Jul 05, 2012 22:46

by crafty » Post

I tryed it once as a server it runs but there is a little lag some times. So yes you can use it as a server for minetest.

As for what cosarara97 said as far as i know it was using opengl, It did say at the top of the window OpenGL 2.1.

Add me on skype username: crafty3000
Last edited by crafty on Fri Jul 06, 2012 12:44, edited 1 time in total.

User avatar
srothe
Member
Posts: 41
Joined: Thu Sep 15, 2011 12:03

by srothe » Post

Amazing!

Raspberry Pi as Minetest-Server. Crafty, I think we share a hobby (Arduino and Raspberry Pi). I do not have one yet, but I am waiting for it :-)

Stefan

User avatar
Jeija
Member
Posts: 686
Joined: Fri Dec 23, 2011 21:46
Location: Nürtingen, Germany

by Jeija » Post

I also got a raspberry pi but I think performance of the minetest server ist horrible.
I deleted mapgen mud flowing and the anti-cheating-code to make it a little faster.
Still, I don`t think it is a good idea to run mods on the RasPi...
Redstone for minetest: Mesecons (mesecons.net)

User avatar
etwas
Member
Posts: 11
Joined: Sat Apr 07, 2012 12:06

by etwas » Post

try out the pandaboard as a minetestserver ;)

4aiman
Member
Posts: 1208
Joined: Mon Jul 30, 2012 05:47

by 4aiman » Post

For some reason latest git refuses to run under raspbian on a raspberry pi, claiming there's no glx support (which is somewhere near the truth). Anyway, back then it worked, it had 2 fps max.
Minetest on Pi: http://www.youtube.com/watch?v=nCbnF9OAne4
Minecraft on Pi: http://www.mojang.com/2012/11/minecraft ... pberry-pi/ (probably trolling, IDK)
Last edited by 4aiman on Thu Mar 21, 2013 22:42, edited 1 time in total.

4aiman
Member
Posts: 1208
Joined: Mon Jul 30, 2012 05:47

by 4aiman » Post

Edit: minetest under raspbian wants mesa-swx11 package. After installing that, minetest opengl will work.
Tested that yesterday's night and got 4-7 fps with 32x texturepack on a server.
Maybe this will bring some hopes ;)
Last edited by 4aiman on Fri Mar 22, 2013 08:38, edited 1 time in total.

User avatar
Casimir
Member
Posts: 1189
Joined: Fri Aug 03, 2012 16:59
GitHub: CasimirKaPazi

by Casimir » Post

I know there are some servers already running on a Pi. I would be nice if someone starts an article in the wiki on how to do it on a Pi (what minetest.conf, building without irrlicht etc.).

User avatar
rubenwardy
Moderator
Posts: 6381
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy
Location: United Kingdom
Contact:

by rubenwardy » Post

A RPI is just Linux.

User avatar
Casimir
Member
Posts: 1189
Joined: Fri Aug 03, 2012 16:59
GitHub: CasimirKaPazi

by Casimir » Post

I know that Linux thing. I get some error when running.

Code: Select all

ERROR: An unhandled exception occurred: Failed to create socket

In thread b635d000:
/home/pi/freeminer/src/main.cpp:1863: int main(int, char**): Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD b635d000:
#0 int main(int, char**)
(Leftover data: #1 Dedicated server branch)
Aborted
Last edited by Casimir on Sat Jan 18, 2014 23:48, edited 1 time in total.

User avatar
AgentNagel42
Member
Posts: 33
Joined: Tue Sep 09, 2014 15:41
In-game: AgentNagel42

Re: Minetest on Rasbpberry Pi

by AgentNagel42 » Post

Sorry to resurrect this "Minetest on Pi" thing, but the Raspberry Pi 2 has been released with 1g RAM, A quad core running at 900mhz and a 656mhz video processor, could we port it to the RPI 2?
My Youtube Channel "NoobsPlayGames": https://www.youtube.com/channel/UCaqGwT ... j_qpqNTyOQ

Sokomine
Member
Posts: 4184
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: Minetest on Rasbpberry Pi

by Sokomine » Post

AgentNagel42 wrote: Sorry to resurrect this "Minetest on Pi" thing, but the Raspberry Pi 2 has been released with 1g RAM, A quad core running at 900mhz and a 656mhz video processor, could we port it to the RPI 2?
AFAIK it's just a matter of compiling, plus a lot of patience? Those Rasperry Pi computers do seem to have their own "store"/repository. Getting a pre-compiled version up there might be a good idea. As far as games/subgames go, anything that works on Android devices might also be of intrest here as it would run on weak hardware.
A list of my mods can be found here.

Dartmouth
Member
Posts: 121
Joined: Sat Dec 06, 2014 14:39

Re: Minetest on Rasbpberry Pi

by Dartmouth » Post

The most common RPi OS is Raspbian, which is basically a Debian system. It uses apt as its package manager. I'll probably pick one up this week to try this :)

Ivà
Member
Posts: 115
Joined: Sun Feb 22, 2015 07:11
GitHub: melzua
IRC: melzua
In-game: melzua
Location: Catalonia

Re: Minetest on Rasbpberry Pi

by Ivà » Post

I own an RPI 1and compile the minetest git version quiet often (maybe once a week or so).
If it's of interest to somebody I can submit the compiled binary into the corresponding forum subthread.

EDIT: I use raspbian and compile only the server without the client part.

Dartmouth
Member
Posts: 121
Joined: Sat Dec 06, 2014 14:39

Re: Minetest on Rasbpberry Pi

by Dartmouth » Post

Did you have to do any tweaking/what depedencies did you install? I have a RPi 1 and would be interested in trying. But I guess the RPi 2 would have a bit more processing power, and 1GB RAM is probably better too...

Ivà
Member
Posts: 115
Joined: Sun Feb 22, 2015 07:11
GitHub: melzua
IRC: melzua
In-game: melzua
Location: Catalonia

Re: Minetest on Rasbpberry Pi

by Ivà » Post

I installed the dependencies listed on http://dev.minetest.net/Compiling_Minetest plus the libgmp-dev library, and download and compiled the last stable luajit.

RPI is slightly tweaked to use 800 MHz CPU frequency but nothing else, and it's usable as a minetest home server. With a pregenerated map and an external USB (or a good internal SD card) do the job surprisingly well :-)

Someone owns a public server that runs on a RPI, but I don't remember the server's name...

Dartmouth
Member
Posts: 121
Joined: Sat Dec 06, 2014 14:39

Re: Minetest on Rasbpberry Pi

by Dartmouth » Post

So RAM usage isn't much of a problem when just hosting a small server?

User avatar
jp
Member
Posts: 817
Joined: Wed Dec 18, 2013 09:03
GitHub: kilbith
Location: France

Re: Minetest on Rasbpberry Pi

by jp » Post

Dartmouth wrote:Did you have to do any tweaking/what depedencies did you install?
You will have to compile Irrlicht 1.9 with OpenGL ES support, and then compile MT pointing your own-built Irrlicht.

Good luck !

Ivà
Member
Posts: 115
Joined: Sun Feb 22, 2015 07:11
GitHub: melzua
IRC: melzua
In-game: melzua
Location: Catalonia

Re: Minetest on Rasbpberry Pi

by Ivà » Post

Dartmouth wrote:So RAM usage isn't much of a problem when just hosting a small server?
Not at all, IMHO the bottleneck is the CPU. And sometimes RPI freezes a bit when it writes to the SD card (but this is not related to minetest), using an external USB disk improves this point.

I noticed that with the GIT version crafting was improved alot too. :-)

Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests