[Mod] xFences [xfences]

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xyz
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[Mod] xFences [xfences]

by xyz » Thu Jun 21, 2012 12:06

License (code): WTFPL. This mod has no textures (except 1×1 transparent image)
Dependencies: default

Image

This mods adds improved fences to Minetest. Note: you cannot jump over that fences by default but you can do it using shift key. I don't know a way to fix that.

If you would like to replace default fences with ones that mod adds, change in init.lua
Code: Select all
local REPLACE_DEFAULT_FENCES = false
with
Code: Select all
local REPLACE_DEFAULT_FENCES = true


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Melkor
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Calinou
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by Calinou » Thu Jun 21, 2012 12:32

I like it, should be in default, again! :D
 

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sfan5
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by sfan5 » Thu Jun 21, 2012 12:40

Awesome!
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Mito551
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by Mito551 » Thu Jun 21, 2012 13:40

xyz wrote:Note: you cannot jump over that fences by default but you can do it using shift key. I don't know a way to fix that.



i don't think you should ;)
 

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Jordach
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by Jordach » Thu Jun 21, 2012 19:11

We have become....Minecraft.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

cosarara97
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by cosarara97 » Thu Jun 21, 2012 19:20

Jordach wrote:We have become....Minecraft.

why?
:D
 

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Melkor
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Jordach
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by Jordach » Thu Oct 11, 2012 14:15

How did we forget this nice awesome mod?
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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GloopMaster
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by GloopMaster » Thu Oct 11, 2012 19:50

we didnt; we just were speechless. :D
Meow.

That is all.
 

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philipbenr
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by philipbenr » Sat Jul 13, 2013 22:45

I really like this mod, and I would like it even better if it was craftable with steel ingots, to make a steel xfence.
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